Young-Min Shon
Orcid: 0000-0001-5171-1695
According to our database1,
Young-Min Shon
authored at least 10 papers
between 2013 and 2024.
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Bibliography
2024
Transcutaneous Auricular Vagus Nerve Stimulation Can Alter Autonomic Function and Induce an Antiepileptic Effect in Pentylenetetrazol- Induced Seizures in Rats.
IEEE Access, 2024
2023
A Multi-Channel Neural Recording System With Neural Spike Scan and Adaptive Electrode Selection for High-Density Neural Interface.
IEEE Trans. Circuits Syst. I Regul. Pap., July, 2023
2022
Semi-supervised automatic seizure detection using personalized anomaly detecting variational autoencoder with behind-the-ear EEG.
Comput. Methods Programs Biomed., 2022
Fabrication of a Flexible Three-Dimensional Hybrid Directional Lead for Deep Brain Stimulation and Control of Micturition Reflex in Rats.
IEEE Access, 2022
2021
Modulation of EEG Frequency Characteristics by Low-Intensity Focused Ultrasound Stimulation in a Pentylenetetrazol-Induced Epilepsy Model.
IEEE Access, 2021
2020
Long-Term Non Anesthetic Preclinical Study Available Extra-Cranial Brain Activator (ECBA) System for the Future Minimally Invasive Human Neuro Modulation.
IEEE Trans. Biomed. Circuits Syst., 2020
Unsupervised automatic seizure detection for focal-onset seizures recorded with behind-the-ear EEG using an anomaly-detecting generative adversarial network.
Comput. Methods Programs Biomed., 2020
Long-term Non-Anesthetic Preclinical Study Available Extra-Cranial Brain Activator (ECBA) System for the Future Minimally-Invasive Human Neuro-Modulation.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020
2019
A minimally invasive wirelessly powered brain stimulation system for treating neurological disorders.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019
2013
The influence of an educational course on language expression and treatment of gaming addiction for massive multiplayer online role-playing game (MMORPG) players.
Comput. Educ., 2013