Young J. Kim
Orcid: 0000-0003-2159-4832
According to our database1,
Young J. Kim
authored at least 103 papers
between 1989 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Fast and Accurate Task Planning using Neuro-Symbolic Language Models and Multi-level Goal Decomposition.
CoRR, 2024
Proceedings of the 21st International Conference on Ubiquitous Robots, 2024
Neuro-Explorer: Efficient and Scalable Exploration Planning via Learned Frontier Regions.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2024
2023
IEEE Robotics Autom. Lett., September, 2023
IEEE Trans. Robotics, August, 2023
IROS, 2023
2022
Autoexplorer: Autonomous Exploration of Unknown Environments using Fast Frontier-Region Detection and Parallel Path Planning.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022
2021
Synthesizing the Roughness of Textured Surfaces for an Encountered-Type Haptic Display Using Spatiotemporal Encoding.
IEEE Trans. Haptics, 2021
IEEE Robotics Autom. Lett., 2021
Synthesizing Human Faces using Latent Space Factorization and Local Weights (Extended Version).
CoRR, 2021
Proceedings of the IEEE International Conference on Robotics and Automation, 2021
Proceedings of the Advances in Computer Graphics, 2021
2020
KeySLAM: Robust RGB-D Camera Tracking Using Adaptive VO and Optimal Key-Frame Selection.
IEEE Robotics Autom. Lett., 2020
Real-time Muscle-based Facial Animation using Shell Elements and Force Decomposition.
Proceedings of the I3D '20: Symposium on Interactive 3D Graphics and Games, 2020
Proceedings of the 2020 IEEE International Conference on Robotics and Automation, 2020
2019
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019
Proceedings of the International Conference on Robotics and Automation, 2019
Proceedings of the International Conference on Robotics and Automation, 2019
2018
Comput. Animat. Virtual Worlds, 2018
Encountered-type haptic display for large VR environment using per-plane reachability maps.
Comput. Animat. Virtual Worlds, 2018
Comput. Graph. Forum, 2018
Energy-efficient global illumination algorithms for mobile devices using dynamic voltage and frequency scaling.
Comput. Graph., 2018
Proceedings of the 2018 IEEE International Conference on Robotics and Automation, 2018
2017
Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control.
IEEE Computer Graphics and Applications, 2017
2016
Int. J. Robotics Res., 2016
Int. J. Parallel Program., 2016
Comput. Graph. Forum, 2016
Continuous penetration depth computation for rigid models using dynamic Minkowski sums.
Comput. Aided Des., 2016
2015
Vis. Comput., 2015
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015
PhongPD: Gradient-continuous penetration metric for polygonal models using Phong projection.
Proceedings of the IEEE International Conference on Robotics and Automation, 2015
Human action recognition based on GMM-UBM supervector using SVM with non-linear GMM KL and GUMI.
Proceedings of the Seventh International Conference on Digital Image Processing, 2015
2014
IEEE Trans. Vis. Comput. Graph., 2014
Hierarchical and Controlled Advancement for Continuous Collision Detectionof Rigid and Articulated Models.
IEEE Trans. Vis. Comput. Graph., 2014
Exact and Adaptive Signed Distance FieldsComputation for Rigid and DeformableModels on GPUs.
IEEE Trans. Vis. Comput. Graph., 2014
Interactive generalized penetration depth computation for rigid and articulated models using object norm.
ACM Trans. Graph., 2014
Proceedings of the High-Performance Graphics 2014, Lyon, France, 2014. Proceedings, 2014
2013
Proceedings of the 2013 IEEE International Conference on Robotics and Automation, 2013
Six-degree-of-freedom haptic rendering using translational and generalized penetration depth computation.
Proceedings of the 2013 World Haptics Conference, 2013
2012
IEEE Trans. Vis. Comput. Graph., 2012
PolyDepth: Real-time penetration depth computation using iterative contact-space projection.
ACM Trans. Graph., 2012
User-guided volumetric approximation using swept sphere volumes for physically based animation.
Comput. Animat. Virtual Worlds, 2012
Proceedings of the 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2012
Proceedings of the IEEE International Conference on Robotics and Automation, 2012
Real-time footstep planning for humanoid robots among 3D obstacles using a hybrid bounding box.
Proceedings of the IEEE International Conference on Robotics and Automation, 2012
Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012
2010
ACM Trans. Graph., 2010
Comput. Animat. Virtual Worlds, 2010
Proceedings of the Algorithmic Foundations of Robotics IX, 2010
Recent advances in real-time collision and proximity computations for games and simulations.
Proceedings of the ACM SIGGRAPH ASIA 2010 Courses, 2010
Continuous collision detection for non-rigid contact computations using local advancement.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010
2009
ACM Trans. Graph., 2009
Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, 2009
Proceedings of the 2009 ACM Symposium on Solid and Physical Modeling, 2009
C<sup>2</sup>A: Controlled conservative advancement for continuous collision detection of polygonal models.
Proceedings of the 2009 IEEE International Conference on Robotics and Automation, 2009
2008
Vis. Comput., 2008
Int. J. Robotics Res., 2008
Comput. Aided Geom. Des., 2008
2007
IEEE Trans. Vis. Comput. Graph., 2007
Continuous collision detection for articulated models using Taylor models and temporal culling.
ACM Trans. Graph., 2007
Presence Teleoperators Virtual Environ., 2007
C-DIST: efficient distance computation for rigid and articulated models in configuration space.
Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling, 2007
Proceedings of the Robotics: Science and Systems III, 2007
Proceedings of the 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 29, 2007
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007
2006
Vis. Comput., 2006
Proceedings of the Algorithmic Foundation of Robotics VII, 2006
Proceedings of the 2006 IEEE International Conference on Robotics and Automation, 2006
Proceedings of the 2006 IEEE International Conference on Robotics and Automation, 2006
A New Class of Non-stationary Interpolatory Subdivision Schemes Based on Exponential Polynomials.
Proceedings of the Geometric Modeling and Processing, 2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2005
J. Comput. Inf. Sci. Eng., 2005
Proceedings of the Computer Graphics International 2005, 2005
2004
Incremental Penetration Depth Estimation between Convex Polytopes Using Dual-Space Expansion.
IEEE Trans. Vis. Comput. Graph., 2004
Comput. Aided Des., 2004
Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004
self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs.
Proceedings of the Systems Modeling and Simulation: Theory and Applications, 2004
2003
Presence Teleoperators Virtual Environ., 2003
Proceedings of the 14th IEEE Visualization Conference, 2003
Proceedings of the First Eurographics Symposium on Geometry Processing, 2003
Fast penetration depth estimation using rasterization hardware and hierarchical refinement.
Proceedings of the 19th ACM Symposium on Computational Geometry, 2003
2002
Closest Point Query among the Union of Convex Polytopes Using Rasterization Hardware.
J. Graphics, GPU, & Game Tools, 2002
Fast Penetration Depth Estimation Using Rasterization Hardware and Hierarchical Refinement.
Proceedings of the Algorithmic Foundations of Robotics V, 2002
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002
DEEP: Dual-Space Expansion for Estimating Penetration Depth Between Convex Polytopes.
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002
Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2002
2000
PhD thesis, 2000
1989
On the Equality of Average Age and Average Expectation of Remaining Life in a Stationary Population.
SIAM Rev., 1989