Youn-Kyung Lim

Orcid: 0000-0003-3238-9404

According to our database1, Youn-Kyung Lim authored at least 88 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Why I Choose This Sticker When Chatting with You: Exploring Design Considerations for Sticker Recommendation Services in Mobile Instant Messengers.
Proc. ACM Hum. Comput. Interact., 2024

Investigating the Potential of Group Recommendation Systems As a Medium of Social Interactions: A Case of Spotify Blend Experiences between Two Users.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

How We Use Together: Coordinating Individual Preferences for Using Shared Devices at Home.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Potential and Challenges of DIY Smart Homes with an ML-intensive Camera Sensor.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Balancing Flexibility and Authority: Exploring Negotiation as an Interaction Strategy for Healthy Sleep Behaviors.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

Exploring Passengers' Experiences in Algorithmic Dynamic Ride-pooling Services.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023

Investigating How Users Design Everyday Intelligent Systems in Use.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Social-Spiritual Face: Designing Social Reading Support for Spiritual Well-being.
Proc. ACM Hum. Comput. Interact., 2022

Exploring Users' Experiences of "Suggested Posts" in Social Media Through the Lens of Social Networking and Interactions.
Proceedings of the Companion Computer Supported Cooperative Work and Social Computing, 2022

Understanding the Negative Aspects of User Experience in Human-likeness of Voice-based Conversational Agents.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
User Experience of Agent-Mediated Interactions with Multiple Conversational Agents.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Utilitarian or Relational? Exploring Indicators of User Orientation Towards Intelligent Agents.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Hurdle Relay: A Participatory Design Method for Understanding the Information Gap Through Iterative Comparison.
Proceedings of the HCI International 2021 - Posters - 23rd HCI International Conference, 2021

Exploring the Use of a Voice-based Conversational Agent to Empower Adolescents with Autism Spectrum Disorder.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Guiding Preferred Driving Style Using Voice in Autonomous Vehicles: An On-Road Wizard-of-Oz Study.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

Teaching-Learning Interaction: A New Concept for Interaction Design to Support Reflective User Agency in Intelligent Systems.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

Understanding How Users Experience the Physiological Expression of Non-humanoid Voice-based Conversational Agent in Healthcare Services.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Investigating User Expectations on the Roles of Family-shared AI Speakers.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

MirrorPad: Mirror on Touchpad for Direct Pen Interaction in the Laptop Environment.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Multi-Stage Receptivity Model for Mobile Just-In-Time Health Intervention.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Leveraging Personality to Design Expression for AI Based Embodied Agents.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Ten-Minute Silence: A New Notification UX of Mobile Instant Messenger.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

PlayMaker: a participatory design method for creating entertainment application concepts using activity data.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019

Co-Performing Agent: Design for Building User-Agent Partnership in Learning and Adaptive Services.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Designing Personalities of Conversational Agents.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Designing Health-Promoting Technologies with IoT at Home.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Too Close and Crowded: Understanding Stress on Mobile Instant Messengers based on Proxemics.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Possibilities and Limitations of Online Document Tools for Design Collaboration: The Case of Google Docs.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017


FutureSelf: What Happens When We Forecast Self-Trackers? Future Health Statuses?
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

How and Why I Cheated On My App: User Experience of Cheating Physical Activity Exergame Applications.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

<i>Beauty and the Beast</i>: An IoT Design Method Based on Improvisational Acting.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Value of culturally oriented information design.
Univers. Access Inf. Soc., 2016

SCI-FI: Shape-Changing Interfaces, Future Interactions.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

From Research Prototype to Research Product.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Design Opportunities in Three Stages of Relationship Development between Users and Self-Tracking Devices.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Timelessness: User Experience of unplanned Smartphone Use.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
User experience in do-it-yourself-style smart homes.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Understanding the Roles and Influences of Mediators from Multiple Social Channels for Health Behavior Change.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Dwelling Places in KakaoTalk: Understanding the Roles and Meanings of Chatrooms in Mobile Instant Messengers.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Transdisciplinary Interaction Design in Design Education.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Pause Moment Experience in SNS Communication.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
HCI Korea and the SIGCHI Korea chapter.
Interactions, 2014

Non-finito products: a new design space of user creativity for personal user experience.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Practicing somaesthetics: exploring its impact on interactive product design ideation.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Ripening room: designing social media for self-reflection in self-expression.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Discovery-Driven Prototyping for User-Driven Creativity.
IEEE Pervasive Comput., 2013

Towards more natural digital content manipulation via user freehand gestural interaction in a living room.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Touch or remote: comparing touch-and remote-type interfaces for short distance wireless device connection.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Fragmentation and transition: understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Explorative research on the heat as an expression medium: focused on interpersonal communication.
Pers. Ubiquitous Comput., 2012

Disappearing interfaces.
Interactions, 2012

Exploring the effects of size on deformable user interfaces.
Proceedings of the Mobile HCI '12, 2012

Clipoid: an augmentable short-distance wireless toolkit for 'accidentally smart home' environments.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Interaction-driven design: a new approach for interactive product development.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

iSpace: interactivity expression for self-expression in an online communication environment.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Altruistic interaction design: a new interaction design approach for making people care more about others.
Proceedings of the Designing Pleasurable Products and Interfaces, 2011

Interactivity sketcher: crafting and experiencing interactivity qualities.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

A long-term study of user experience towards interaction designs that support behavior change.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

My own-style interaction: exploring individuals' preferences to interactivity.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Handscope: enabling blind people to experience statistical graphics on websites through haptics.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
The effect of eco-driving system towards sustainable driving behavior.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Thermo-message: exploring the potential of heat as a modality of peripheral expression.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Equal Opportunities: Do Shareable Interfaces Promote More Group Participation Than Single User Displays?
Hum. Comput. Interact., 2009

Focus group interview for designing a growing robot.
Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction, 2009

Contact-and-connect: designing new pairing interface for short distance wireless devices.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Why we cannot work without paper even in a computerized work environment.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Interactivity attributes: a new way of thinking and describing interactivity.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Emotional Experience and Interaction Design.
Proceedings of the Affect and Emotion in Human-Computer Interaction, 2008

The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas.
ACM Trans. Comput. Hum. Interact., 2008

A Framework and an Environment for Collaborative Analysis of User Experience.
Int. J. Hum. Comput. Interact., 2008

Personas: from theory to practices.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

Redesigning video analysis: an interactive ink annotation tool.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Exploring evaluation methods for ambient information systems.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Exploring gestural mode of interaction with mobile phones.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Grand Challenges in Design Research for Human-Centered Design Informatics.
Proceedings of the Online Communities and Social Computing, 2007

Using Design Critique as Research to Link Sustainability and Interactive Technologies.
Proceedings of the Online Communities and Social Computing, 2007

What Instills Trust? A Qualitative Study of Phishing.
Proceedings of the Financial Cryptography and Data Security, 2007

Interaction gestalt and the design of aesthetic interactions.
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007

Supporting design studio culture in HCI.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Designing for totality of mobile and non-mobile interaction: a case study.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Improving Work Through HCI: A Case Study on Information Sharing Practices.
Proceedings of the Reaching New Heights. 13th Americas Conference on Information Systems, 2007

2006
Extending Tabletops to Support Flexible Collaborative Interactions.
Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2006), 2006

Comparative analysis of high- and low-fidelity prototypes for more valid usability evaluations of mobile devices.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

A study of reviews and ratings on the internet.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Designing interactivity for the specific context of designerly collaborations.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Multiple aspect based task analysis (MABTA) for user requirements gathering in highly-contextualized interactive system design.
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Third International Workshop on Task Models and Diagrams for User Interface Design - TAMODIA 2004, November 15, 2004

Finger talk: collaborative decision-making using talk and fingertip interaction around a tabletop display.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004


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