Youichiro Miyake
According to our database1,
Youichiro Miyake
authored at least 10 papers
between 2015 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2023
Proposal for the Implementation of Spatial Common Ground and Spatial AI using the SSCP (Spatial Simulation-based Cyber-Physical) Model.
Proceedings of the IEEE International Smart Cities Conference, 2023
2022
Ethical Issues in Automatic Dialogue Generation for Non-Player Characters in Digital Games.
Proceedings of the IEEE International Conference on Big Data, 2022
2021
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021
2017
How to build a fantasy world based on reality: a case study of Final Fantasy XV: part II.
Proceedings of the SIGGRAPH Asia 2017 Courses, Bangkok, Thailand, November 27 - 30, 2017, 2017
2016
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016
2015
Proceedings of the SIGGRAPH Asia 2015 Symposium on Education, 2015
Proceedings of the SIGGRAPH Asia 2015 Symposium on Education, 2015
Proceedings of the SIGGRAPH Asia 2015 Courses, Kobe, Japan, November 2-6, 2015, 2015