Yoshinari Takegawa
Orcid: 0000-0003-1947-0021
According to our database1,
Yoshinari Takegawa
authored at least 59 papers
between 2006 and 2024.
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Bibliography
2024
Editor's Message to Special Issue of Understanding, Technology, and Application of Interaction.
J. Inf. Process., 2024
Design and Implementation of a Stone Rotation Measurement System with IMU Sensor and Stone Behavior Presentation System.
Proceedings of the 12th International Conference on Sport Sciences Research and Technology Support, 2024
Proceedings of the 12th International Conference on Sport Sciences Research and Technology Support, 2024
2023
Development of a Curling Stone Tracking System Using Infrared LEDs, and an Accompanying Application.
Proceedings of the 11th International Conference on Sport Sciences Research and Technology Support, 2023
Proceedings of the Human Interface and the Management of Information, 2023
Proceedings of the Human-Computer Interaction, 2023
A Clothing-Type Wearable Device that Promotes a Sense of Unity for Viewers of Online Live Performances.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2023
Tablet Cutting Board: Tablet-based Knife-control Support System for Cookery Beginners.
Proceedings of the Augmented Humans International Conference 2023, 2023
2022
Nagereru-Kun: Design and Implementation of a Bowling Form Reflection Support Application for Beginners.
Proceedings of the HCI International 2022 - Late Breaking Papers: Ergonomics and Product Design, 2022
Proposal of a Piano Learning Support System Considering Gamification Based on Reconsolidation.
Proceedings of the Learning and Collaboration Technologies. Designing the Learner and Teacher Experience, 2022
High-Speed Thermochromism Control Method Integrating Water Cooling Circuits and Electric Heating Circuits Printed with Conductive Silver Nanoparticle Ink.
Proceedings of the Human-Computer Interaction. Technological Innovation, 2022
Effect of Preference for a Lecturer Disguised as an Avatar on Desire to View Lecturer's Video.
Proceedings of the International Conference on Human-Agent Interaction, 2022
Dynamic Appearance Augmentation Method that Enables Easy Prototyping of Masks for Performance.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Investigation on Enhancement of the Sense of Life in Safari Park Online Tours with Animal Breathing Reproduction System.
Proceedings of the Ninth International Conference on Animal-Computer Interaction, 2022
2021
J. Inf. Process., 2021
Pseudo Human Sense in the Loop: Proposal of a Presentation Support Method by Pseudo Feedback of Audience Sense.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2021
Proceedings of the Human-Computer Interaction. Design and User Experience Case Studies, 2021
PerformEyebrow: Design and Implementation of an Artificial Eyebrow Device Enabling Augmented Facial Expression.
Proceedings of the Human-Computer Interaction. Design and User Experience Case Studies, 2021
Study of Interviewee's ImpressionMade by Interviewer Wearing Digital Full-face Mask DisplayDuring Recruitment Interview.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021
Proceedings of the Music in the AI Era - 15th International Symposium, 2021
2020
Web Intell., 2020
Proposal of a support system for learning brushstrokes in transcription for beginners.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020
Digital Full-Face Mask Display with Expression Recognition using Embedded Photo Reflective Sensor Arrays.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
e2-MaskZ: a Mask-type Display with Facial Expression Identification using Embedded Photo Reflective Sensors.
Proceedings of the Augmented Humans International Conference, 2020
2019
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019
2018
Design and Implementation of a Positioning Learning Support System for Violin Beginners, Using True, Vague and False Information.
J. Inf. Process., 2018
2017
e2-Mask: Design and Implementation of a Mask-Type Display to Support Face-to-Face Communication.
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the Entertainment Computing - ICEC 2017, 2017
Proceedings of the 2017 International Computer Music Conference, 2017
Evaluation of Positioning Learning Support System using True information and False Information and Vague Information for Violin Beginner.
Proceedings of the 2017 International Computer Music Conference, 2017
Proceedings of the Music Technology with Swing - 13th International Symposium, 2017
2016
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Int. J. Arts Technol., 2015
2014
Construction of a support system for learning character balance in transcription for beginners.
Proceedings of the IEEE 3rd Global Conference on Consumer Electronics, 2014
2013
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013
Proceedings of the 39th International Computer Music Conference, 2013
Touch-shake: Design and implementation of a physical contact support device for face-to-face communication.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
2012
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012
A System for Memorizing Songs by Presenting Musical Structures Based on Phrase Similarity.
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Design and Implementation of a Piano Practice Support System using a Real-Time Fingering Recognition Technique.
Proceedings of the 2011 International Computer Music Conference, 2011
2010
Evaluation on Performer Support Methods for Interactive Performances Using Projector.
J. Mobile Multimedia, 2010
A Method for Wearable Projector Selection that Considers the Viewability of Projected Images.
Comput. Entertain., 2010
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010
2009
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
A Context-Aware System that Changes Sensor Combinations Considering Energy Consumption.
Proceedings of the Pervasive Computing, 2008
Proceedings of the 8th International Conference on New Interfaces for Musical Expression, 2008
Design and implementation of a ubiquitous optical device controlled with a projector.
Proceedings of the MoMM'2008 - The 6th International Conference on Advances in Mobile Computing and Multimedia, 24, 2008
Proceedings of the Entertainment Computing, 2008
2007
Proceedings of the Seventh International Conference on New Interfaces for Musical Expression, 2007
Proceedings of the 11th IEEE International Symposium on Wearable Computers (ISWC 2007), 2007
Proceedings of the 27th International Conference on Distributed Computing Systems Workshops (ICDCS 2007 Workshops), 2007
2006
Proceedings of the Entertainment Computing, 2006
Design and Implementation of a Real-Time Fingering Detection System for Piano Performance.
Proceedings of the 2006 International Computer Music Conference, 2006