Yoshihiro Tsujino
According to our database1,
Yoshihiro Tsujino
authored at least 44 papers
between 1984 and 2022.
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Bibliography
2022
A Support System for Collecting/Selecting Topics in Chat Using Context/Physiological Information.
Int. J. Softw. Innov., 2022
Conversation Topic Collection and Selection Support System Using Context/Physiological Information.
Proceedings of the 23rd ACIS International Summer Virtual Conference on Software Engineering, 2022
2020
Internet of Toys for Measuring Development of Ball Handling Skills in Support of Childcare Workers.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020
Proceedings of the Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems, 2020
2019
Proceedings of the 20th IEEE/ACIS International Conference on Software Engineering, 2019
2017
Proceedings of the 5th International Conference on Human Agent Interaction, 2017
2016
Light Quest: A Gamified Knowledge-sharing System to Increase Motivation to Provide Long-tail Knowledge.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Airway Cursor: A Pointing Technique Based on Direction of Mouse Movement Towards a Targets.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015
2014
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014
Proceedings of the second international conference on Human-agent interaction, 2014
TipTapTrays: co-creating music through rhythm to avoid boredom while queuing in cafeterias.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Ghost-hunting: a cursor-based pointing technique with picture guide indication of the shortest path.
Proceedings of the 18th International Conference on Intelligent User Interfaces, 2013
Analysis of Stroking Motions in Drawing by Experts for Development of a Learning Support System.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
Visualizing Velocity and Acceleration on Augmented Practice Mirror Self-Learning Support System of Physical Motion.
Proceedings of the 2013 Second IIAI International Conference on Advanced Applied Informatics, 2013
Stand Up, Heroes! : Gamification for Standing People on Crowded Public Transportation.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013
WearReport: Avoiding clothe conflict against friends based on shared wearing history.
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
IUstream: Personal Live Streaming Support System with Automatic Collection and Real-Time Recommendation of Topics.
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Recommendation System Based on Interaction with Multiple Agents for Users with Vague Intention.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011
Provenance Based Retrieval: File Retrieval System Using History of Moving and Editing in User Experience.
Proceedings of the 35th Annual IEEE International Computer Software and Applications Conference, 2011
2009
Empirical Evaluation of Throwing Method to Move Object for Long Distance in 3D Information Space on Mobile Device.
Proceedings of the Human Interface and the Management of Information. Information and Interaction, 2009
Augmented Practice Mirror: A Self-learning Support System of Physical Motion with Real-Time Comparison to Teacher's Model.
Proceedings of the Digital Human Modeling, 2009
2007
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
Visual Feedback to Reduce the Negative Effects of Message Transfer Delay on Voice Chatting.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007
An Entertainment System for Improving Motivation in Repeated Practice of Musical Instruments.
Proceedings of the Human-Computer Interaction. HCI Applications and Services, 2007
Keep healthy with fun: an entertainment system for keeping the motivation of daily, dull, and monotone exercise.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Reflex flower: ambient work rhythm visualization system in computer-aided work environments.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005
2004
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, 2004
2002
Real-time scheduling algorithms for maximum utilization of secondary battery in portable devices with discrete frequency control.
Syst. Comput. Jpn., 2002
2000
Real-time task scheduling algorithms for maximum utilization of secondary batteries in portable devices.
Proceedings of the 7th International Workshop on Real-Time Computing and Applications Symposium (RTCSA 2000), 2000
1997
Integrating System's Functional Model and its Structional Model Toward Denotational Dialogue Specification.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997
1996
Proceedings of the 27th SIGCSE Technical Symposium on Computer Science Education, 1996
1995
Proceedings of the 2nd Asia-Pacific Software Engineering Conference (APSEC '95), 1995
1993
Syst. Comput. Jpn., 1993
1992
Syst. Comput. Jpn., 1992
1991
Syst. Comput. Jpn., 1991
1990
Syst. Comput. Jpn., 1990
Evaluation of pointing efficiency influenced by the difference of bit-map resolution.
Syst. Comput. Jpn., 1990
1985
1984
Softw. Pract. Exp., 1984