Yoshifumi Kitamura
Orcid: 0000-0002-7047-627XAffiliations:
- Tohoku University, Sendai, Japan
According to our database1,
Yoshifumi Kitamura
authored at least 201 papers
between 1988 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
IEEE Trans. Vis. Comput. Graph., August, 2024
ACM Trans. Graph., June, 2024
IEEE Trans. Vis. Comput. Graph., May, 2024
ACM Trans. Graph., February, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
SwapVid: Integrating Video Viewing and Document Exploration with Direct Manipulation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
InflatableBots: Inflatable Shape-Changing Mobile Robots for Large-Scale Encountered-Type Haptics in VR.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workers.
Qual. User Exp., 2023
UbiSurface: A Robotic Touch Surface for Supporting Mid-air Planar Interactions in Room-Scale VR.
Proc. ACM Hum. Comput. Interact., 2023
BirdViewAR: Surroundings-aware Remote Drone Piloting Using an Augmented Third-person Perspective.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Reconstruction of Dexterous 3D Motion Data From a Flexible Magnetic Sensor With Deep Learning and Structure-Aware Filtering.
IEEE Trans. Vis. Comput. Graph., 2022
TetraForce: A Magnetic-Based Interface Enabling Pressure Force and Shear Force Input Applied to Front and Back of a Smartphone.
Proc. ACM Hum. Comput. Interact., 2022
HandyGaze: A Gaze Tracking Technique for Room-Scale Environments using a Single Smartphone.
Proc. ACM Hum. Comput. Interact., 2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
ConfusionLens: Dynamic and Interactive Visualization for Performance Analysis of Multiclass Image Classifiers.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
WaddleWalls: Room-scale Interactive Partitioning System using a Swarm of Robotic Partitions.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
A Triangular Actuating Device Stand that Dynamically Adjusts Mobile Screen's Position.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the SIGGRAPH Asia 2022 XR, Daegu, Republic of Korea, December 6-9, 2022, 2022
Demonstration of RedirectedDoors: Manipulating User's Orientation while Opening Doors in Virtual Reality.
Proceedings of the SIGGRAPH Asia 2022 XR, Daegu, Republic of Korea, December 6-9, 2022, 2022
Proceedings of the Mathematics and Computation in Music - 8th International Conference, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
A Compact and Low-cost VR Tooth Drill Training System using Mobile HMD and Stylus Smartphone.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
ModularHMD: A Reconfigurable Mobile Head-Mounted Display Enabling Ad-hoc Peripheral Interactions with the Real World.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
TiltChair: Manipulative Posture Guidance by Actively Inclining the Seat of an Office Chair.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
AssessBlocks: Exploring Toy Block Play Features for Assessing Stress in Young Children after Natural Disasters.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020
ZoomWalls: Dynamic Walls that Simulate Haptic Infrastructure for Room-scale VR World.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Interact. Comput., 2019
Interacting with 3D Images on a Rear-projection Tabletop 3D Display Using Wireless Magnetic Markers and an Annular Coil Array.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Be Bait!: A Unique Fishing Experience with Hammock-based Underwater Locomotion Method.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
An Investigation of Electrode Design for Physical Touch Extensions on a Capacitive Touch Surface.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
Third-Person Piloting: Increasing Situational Awareness using a Spatially Coupled Second Drone.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
ShearSheet: Low-Cost Shear Force Input with Elastic Feedback for Augmenting Touch Interaction.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019
Proceedings of the SIGGRAPH Asia 2019 Emerging Technologies, 2019
CubeHarmonic: a new musical instrument based on Rubik's cube with embedded motion sensor.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Random-Forest-Based Initializer for Real-time Optimization-based 3D Motion Tracking Problems.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Random-forest-based initializer for solving inverse problem in 3D motion tracking systems.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
VR safari park: a concept-based world building interface using blocks and world tree.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
AdapTable: Extending Reach over Large Tabletops through Flexible Multi-Display Configuration.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Dynamic, Flexible and Multi-dimensional Visualization of Digital Photos and their Metadata.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
The living wall display: physical augmentation of interactive content using an autonomous mobile display.
Proceedings of the SIGGRAPH Asia 2018 Emerging Technologies, 2018
CubeHarmonic: A New Interface from a Magnetic 3D Motion Tracking System to Music Performance.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018
Unsupervised Adaptation of Neural Networks for Discriminative Sound Source Localization with Eliminative Constraint.
Proceedings of the 2018 IEEE International Conference on Acoustics, 2018
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Interact. Comput., 2017
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Virtual Interactive Human Anatomy: Dissecting the Domain, Navigating the Politics, Creating the Impossible.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
IEEE Computer Graphics and Applications, 2016
6-DOF computation and marker design for magnetic 3D dexterous motion-tracking system.
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - VR Showcase, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
IM6D: magnetic tracking system with 6-DOF passive markers for dexterous 3D interaction and motion.
ACM Trans. Graph., 2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015
A dynamic, flexible & interactive display method of paintings for communicative art appreciation among students.
Proceedings of the SIGGRAPH Asia 2015 Symposium on Education, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Entertain. Comput., 2014
Proceedings of the adjunct publication of the 27th annual ACM symposium on User interface software and technology, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
A-blocks: recognizing and assessing child building processes during play with toy blocks.
Proceedings of the SIGGRAPH Asia 2014 Emerging Technologies, 2014
Collaborative Pseudo-Haptics: Two-User Stiffness Discrimination Based on Visual Feedback.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014
Proceedings of the second international conference on Human-agent interaction, 2014
2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the 1st Symposium on Spatial User Interaction, 2013
Seamless interaction using a portable projector in perspective corrected multi display environments.
Proceedings of the 1st Symposium on Spatial User Interaction, 2013
Proceedings of the SIGGRAPH Asia 2013, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
ACM Trans. Comput. Hum. Interact., 2012
Proceedings of the 2012 IEEE Virtual Reality, 2012
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012
2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Camera movement for chasing a subject with unknown behavior based on real-time viewpoint goodness evaluation.
Vis. Comput., 2010
Presence Teleoperators Virtual Environ., 2010
Image-based 3D telecopier: a system for sharing a 3D object by multiple groups of people at remote locations.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010
Proceedings of the IEEE Virtual Reality Conference, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Anchored navigation: coupling panning operation with zooming and tilting based on the anchor point on a map.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, 2010
Comparison of multimodal interactions in perspective-corrected multi-display environment.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010
2009
Pers. Ubiquitous Comput., 2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
MADO interface: a window like a tangible user interface to look into the virtual world.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the Human-Computer Interaction. Novel Interaction Methods and Techniques, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
2008
IEEE Computer Graphics and Applications, 2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the Entertainment Computing, 2008
Proceedings of the Graphics Interface 2008 Conference, 2008
Proceedings of the Interactive Systems. Design, 2008
Proceedings of the Computer-Human Interaction, 8th Asia-Pacific Conference, 2008
Extracting camera-control requirements and camera movement generation in a 3D virtual environment.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Inverse rendering for artistic paintings.
Proceedings of the GRAPP 2007, 2007
Proceedings of the IEEE Symposium on 3D User Interfaces, 2007
2006
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2006
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2006
A Collaborative Interface for the IllusionHole using a Control-Ring and a Set of Mice.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2006
2005
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005
A Display Table for Strategic Collaboration Preserving Private and Public Information.
Proceedings of the Entertainment Computing, 2005
Proceedings of the Entertainment Computing, 2005
Distributed autonomous interface using ActiveCube for interactive multimedia contents.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005
2004
The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface.
Comput. Entertain., 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the 4th International Symposium, 2004
Proceedings of the 12th ACM International Conference on Multimedia, 2004
Hands-on learning of computer programming in introductory stage using a model railway layout.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
Development of Computer Learning Environment for Beginners Using Model Railway Layout.
Proceedings of the 2004 Conference on Creating, 2004
TSU.MI.KI: Stimulating Children's Creativity and Imagination with Interactive Blocks.
Proceedings of the 2004 Conference on Creating, 2004
Implementation and Evaluation of a System to Support Human Relationship Formation in Networked Virtual Space.
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2004
Proceedings of the Biologically Inspired Approaches to Advanced Information Technology, 2004
Steering Law in an Environment of Spatially Coupled Style with Matters of Pointer Size and Trajectory Width.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004
2003
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2003
Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003
Extraction of Motion Individuality in Sports and its Application to Motion of Characters with Different Figures.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003
Computer learning system for pre-school-age children based on a haptized model railway.
Proceedings of the 2003 Conference on Creating, 2003
2002
IEEE Trans. Multim., 2002
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2002
Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, 2002
2001
Interactive Computer Animation of Hand Gestures using Status Estimation with Multiple Regression Analysis.
Comput. Graph. Forum, 2001
Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, 2001
Implementation of ActiveCube for Multi-modal Interaction.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Proceedings of the Fourth International Conference on Knowledge-Based Intelligent Information Engineering Systems & Allied Technologies, 2000
Proceedings of the 15th International Conference on Pattern Recognition, 2000
1999
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999
Proceedings of the 1999 International Conference on Image Processing, 1999
1998
A Sophisticated Manipulation Aid in a Virtual Environment using Dynamic Constraints among Object Faces.
Presence Teleoperators Virtual Environ., 1998
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects.
Presence Teleoperators Virtual Environ., 1998
Intuitive control of "bird's eye" overview images for navigation in an enormous virtual environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998
Interactive manipulation through augmented virtuality using processed video contents.
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998
Proceedings of the Advanced Multimedia Content Processing, First International Conference, 1998
1997
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1997
1996
Virtual object manipulation using dynamically selected constraints with real-time collision detection.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1996
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. IROS 1996, 1996
Proceedings of the 13th International Conference on Pattern Recognition, 1996
1995
A simple and efficient method for accurate collision detection among deformable polyhedral objects in arbitrary motion.
Proceedings of the 1995 Virtual Reality Annual International Symposium, 1995
3-D path planning in a dynamic environment using an octree and an artificial potential field.
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems, 1995
1994
Proceedings of IAPR Workshop on Machine Vision Applications, 1994
Efficient collision detection among objects in arbitrary motion using multiple shape representations.
Proceedings of the 12th IAPR International Conference on Pattern Recognition, 1994
1993
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993
1992
Proceedings of IAPR Workshop on Machine Vision Applications, 1992
1990
Proceedings of the 10th IAPR International Conference on Pattern Recognition, 1990
1989
1988
Proceedings of IAPR Workshop on Computer Vision, 1988