Yoram Chisik
Orcid: 0000-0002-5722-3091
According to our database1,
Yoram Chisik
authored at least 31 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on m-iti.org
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
The Internet of Bananas: Critical Design and Playfulness for Citizen Sensing and Electronic Literacy.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2021
Ethics and Power Dynamics in Playful Technology for Animals: Using speculative design to provoke reflection.
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021
Through the Zoom Glass: Drawing Design Inspiration from Mediated Playful Interactions with Food and Child Personas.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Chasing Play Potentials in Food Culture: Learning from Traditions to Inspire Future Human-Food Interaction Design.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019
P for Politics D for Dialogue: Reflections on Participatory Design with Children and Animals.
Proceedings of the ACI'19: Sixth International Conference on Animal-Computer Interaction, 2019
2018
Gastronomy Meets Ludology: Towards a Definition of What it Means to Play with Your (Digital) Food.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018
2017
A mouse over a hotspot survey: An exploration of perceptions of electricity consumption and patterns of indecision.
Proceedings of the 2017 Sustainable Internet and ICT for Sustainability, 2017
Hugvie as a Therapeutic Agent in the Improvement of Interaction Skills in Children with Developmental Disabilities: An Exploratory Study.
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
Space Connection - A Multiplayer Collaborative Biofeedback Game to Promote Empathy in Teenagers: A Feasibility Study.
Proceedings of the 3rd International Conference on Physiological Computing Systems (PhyCS 2016), 2016
Of kittens and kiddies: reflections on participatory design with small animals and small humans.
Proceedings of the 14th Participatory Design Conference PDC '16, Aarhus, Denmark, August 15-19, 2016, Volume 2, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015
2014
Around the world in 8 workshops: investigating anticipated player experiences of children.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Hospital Hero: A Game for Reducing Stress and Anxiety of Hospitalized Children in Emergency Room.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
More or Less: Amount of Personal Information Displayed in Social Network Site Profiles and Its Impact on Viewers' Intentions to Socialize with the Profile Owner.
Proceedings of the Sixth International Conference on Weblogs and Social Media, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
An Image of Electricity: Towards an Understanding of How People Perceive Electricity.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
2006
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2006
Proceedings of the Interaction Design and Children, 2006
2005
Proceedings of the ACM/IEEE Joint Conference on Digital Libraries, 2005
Proceedings of the Interaction Design and Children, 2005
2004
Proceedings of the Interaction Design and Children, 2004
Encapsulating streams of consciousness into the international children's digital library.
Proceedings of the Interaction Design and Children, 2004
2003
Proceedings of the Interaction Design and Children, 2003