Yoon Jeon Kim
Orcid: 0000-0002-3467-1238
According to our database1,
Yoon Jeon Kim
authored at least 22 papers
between 2012 and 2023.
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Bibliography
2023
IEEE Trans. Learn. Technol., April, 2023
Learning analytics application to examine validity and generalizability of game-based assessment for spatial reasoning.
Br. J. Educ. Technol., January, 2023
2022
Proceedings of the Advances in Quantitative Ethnography - 4th International Conference, 2022
2021
Applying Learning Analytics to Detect Sequences of Actions and Common Errors in a Geometry Game.
Sensors, 2021
Ideating and Developing a Visualization Dashboard to Support Teachers Using Educational Games in the Classroom.
IEEE Access, 2021
2020
Patterns of Engagement in an Educational Massively Multiplayer Online Game: A Multidimensional View.
IEEE Trans. Learn. Technol., 2020
Effects of solo vs. collaborative play in a digital learning game on geometry: Results from a K12 experiment.
Comput. Educ., 2020
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020
Visualizing educational game data: A case study of visualizations to support teachers.
Proceedings of the Learning Analytics Summer Institute Spain 2020: Learning Analytics. Time for Adoption?, 2020
Integrating a Science of Learning and Development Framework Into a Teacher Education Program.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020
Proceedings of the Addressing Global Challenges and Quality Education, 2020
2019
Systematic Approach to Develop Sustainable Makerspaces in Resource-Constrained Schools.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019
Embedding Assessment in School-Based Making: Preliminary Exploration of Principles for Embedded Assessment in Maker Learning.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019
2018
Hacking Hackathons: Preparing the next generation for the multidisciplinary world of healthcare technology.
Int. J. Medical Informatics, 2018
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018
2016
Taking badges to school: A school-based badge system and its impact on participating teachers.
Comput. Educ., 2016
2015
The interplay of game elements with psychometric qualities, learning, and enjoyment in game-based assessment.
Comput. Educ., 2015
2013
Proceedings of the 2013 UAI Application Workshops: Big Data meet Complex Models and Models for Spatial, 2013
Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education AIED 2013, 2013
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013
2012