Yongwan Kim
According to our database1,
Yongwan Kim
authored at least 19 papers
between 2006 and 2024.
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Bibliography
2024
Beyond Limitations of 5G with RIS: Field Trial in a Commercial Network, Recent Advances, and Future Directions.
IEEE Commun. Mag., October, 2024
2023
AZB Rectangle Shrinkage Method and Heterogeneous Computing Accelerated Full Image Theory Method Ray Tracing Enabling Complex and Massive Outdoor 6G Propagation Modeling.
CoRR, 2023
A study on visual attention for measuring responsiveness in online performance environment.
Proceedings of the 14th International Conference on Information and Communication Technology Convergence, 2023
2018
VR Planning Toolkit to Simulate Physical and Virtual Configurations: A Case Study of an Indoor VR Roller Coaster Augmenting Experience.
Proceedings of the 9th Augmented Human International Conference, 2018
2017
The impact of avatar-owner visual similarity on body ownership in immersive virtual reality.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
2016
2014
Study on interaction-induced symptoms with respect to virtual grasping and manipulation.
Int. J. Hum. Comput. Stud., 2014
2013
Development of a dynamic simulation code for the sulfur-iodine process coupled to a very high-temperature gas-cooled nuclear reactor.
Simul., 2013
Character Visualization in Miniature Environments with an Optical See-through Head-Mounted Display.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Interactive panoramic VR system to expand spatialness and depth of 3D zone using see-through HMD glasses.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012
2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
2010
Proceedings of the 2010 International Conference on CyberWorlds, 2010
2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Physically based grasping and manipulation method using pre-contact grasping quality measure.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
2008
Proceedings of the Haptics: Perception, 2008
2006