Yong-Hun Cho

Orcid: 0000-0001-7053-8875

According to our database1, Yong-Hun Cho authored at least 12 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Redirection Strategy Switching: Selective Redirection Controller for Dynamic Environment Adaptation.
IEEE Trans. Vis. Comput. Graph., May, 2024

2023
Multi-user Reset Controller for Redirected Walking Using Reinforcement Learning.
CoRR, 2023

2022
Dynamic optimal space partitioning for redirected walking in multi-user environment.
ACM Trans. Graph., 2022

Redirected Walking in Infinite Virtual Indoor Environment Using Change-blindness.
CoRR, 2022

Infinite Virtual Space Exploration Using Space Tiling and Perceivable Reset at Fixed Positions.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

2021
Walking Outside the Box: Estimation of Detection Thresholds for Non-Forward Steps.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

2020
Shaking Hands in Virtual Space: Recovery in Redirected Walking for Direct Interaction between Two Users.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Optimal Planning for Redirected Walking Based on Reinforcement Learning in Multi-user Environment with Irregularly Shaped Physical Space.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

2019
Simulating Water Resistance in a Virtual Underwater Experience Using a Visual Motion Delay Effect.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
Being them: presence of using non-human avatars in immersive virtual environment.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

2016
Music emotion recognition using chord progressions.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

2013
Anaglyph decomposition using disparity map.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013


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