Yoann Lebrun
Orcid: 0000-0002-2376-8915
According to our database1,
Yoann Lebrun
authored at least 15 papers
between 2009 and 2023.
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Bibliography
2023
A Formal Approach to Distinguish Games, Toys, Serious Games and Toys, Serious Repurposing and Modding, and Simulators.
IEEE Trans. Games, September, 2023
Serious Game for Company Governance: Supporting Integration, Prevention of Professional Disintegration and Job Retention of People with Disabilities.
Proceedings of the Engineering Interactive Computer Systems. EICS 2023 International Workshops and Doctoral Consortium, 2023
2020
Proceedings of the Service Oriented, Holonic and Multi-Agent Manufacturing Systems for Industry of the Future, 2020
2018
Serious game for waste sorting on interactive tabletop with tangible objects: exploratory study.
Proceedings of the 16th Ergo'IA "Ergonomie Et Informatique Avancée" Conference, 2018
2015
A model for managing interactions between tangible and virtual agents on an RFID interactive tabletop: Case study in traffic simulation.
J. Comput. Syst. Sci., 2015
2014
Proceedings of the ICTs for Improving Patients Rehabilitation Research Techniques, 2014
Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare, 2014
From Screens to Devices and Tangible Objects: A Framework Applied to Serious Games Characterization.
Proceedings of the Human-Computer Interaction. Applications and Services, 2014
Management of Distributed RFID Surfaces: A Cooking Assistant for Ambient Computing in Kitchen.
Proceedings of the 5th International Conference on Ambient Systems, 2014
2013
Simul. Model. Pract. Theory, 2013
Combination between Multi-agent system and tangigets for DUI design on several tabletops.
Proceedings of the Distributed User Interfaces: Models, Methods and Tools, 2013
Interaction Between Tangible and Virtual Agents on Interactive Tables: Principles and Case Study.
Proceedings of the 4th International Conference on Ambient Systems, 2013
2012
Architecture multi-agent pour la gestion d'objets tangibles et virtuels sur Table Interactive.
PhD thesis, 2012
2010
Proceedings of the Advances in Practical Applications of Agents and Multiagent Systems, 2010
2009
New Human-Computer Interactions Using Tangible Objects: Application on a Digital Tabletop with RFID Technology.
Proceedings of the Human-Computer Interaction. Ambient, 2009