Yngvi Björnsson
Orcid: 0000-0001-5366-2639Affiliations:
- Reykjavík University, Iceland
According to our database1,
Yngvi Björnsson
authored at least 55 papers
between 1996 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Proceedings of the ECAI 2024 - 27th European Conference on Artificial Intelligence, 19-24 October 2024, Santiago de Compostela, Spain, 2024
2023
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023
Proceedings of the ECAI 2023 - 26th European Conference on Artificial Intelligence, September 30 - October 4, 2023, Kraków, Poland, 2023
2021
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the Advances in Computer Games - 17th International Conference, 2021
2015
Proceedings of the Computer Games - Fourth Workshop on Computer Games, 2015
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015
2014
2013
2012
IEEE Trans. Comput. Intell. AI Games, 2012
Proceedings of the Formal Aspects of Component Software, 9th International Symposium, 2012
Proceedings of the ECAI 2012, 2012
2011
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011
2010
IEEE Trans. Comput. Intell. AI Games, 2010
J. Artif. Intell. Res., 2010
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, 2010
2009
IEEE Trans. Comput. Intell. AI Games, 2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009
Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, 2009
Proceedings of the Advances in Computer Games, 12th International Conference, 2009
Proceedings of the Advances in Computer Games, 12th International Conference, 2009
2008
Proceedings of the Computers and Games, 6th International Conference, CG 2008, Beijing, 2008
Proceedings of the Computers and Games, 6th International Conference, CG 2008, Beijing, 2008
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008
2007
Proceedings of the Seventeenth International Conference on Automated Planning and Scheduling, 2007
2006
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006
Proceedings of the Advances in Computer Games, 11th International Conference, 2006
2005
Theor. Comput. Sci., 2005
Proceedings of the IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30, 2005
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005
2003
Proceedings of the IJCAI-03, 2003
Building the Checkers 10-piece Endgame Databases.
Proceedings of the Advances in Computer Games, 2003
Solving 7x7 Hex: Virtual Connections and Game-State Reduction.
Proceedings of the Advances in Computer Games, 2003
Search and Knowledge in Lines of Action.
Proceedings of the Advances in Computer Games, 2003
2002
Learning Control of Search Extensions.
Proceedings of the 6th Joint Conference on Information Science, 2002
2001
2000
1999
J. Int. Comput. Games Assoc., 1999
J. Int. Comput. Games Assoc., 1999
1998
J. Int. Comput. Games Assoc., 1998
Proceedings of the Computers and Games, First International Conference, 1998
1997
From MiniMax to Manhattan.
Proceedings of the Deep Blue Versus Kasparov: The Significance for Artificial Intelligence, 1997
1996
J. Int. Comput. Games Assoc., 1996