Yiyu Cai

Orcid: 0000-0002-8406-9536

According to our database1, Yiyu Cai authored at least 79 papers between 1996 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
A semi-supervised method for digital twin-enabled predictive maintenance in the building industry.
Neural Comput. Appl., September, 2024

BIMBot for Autonomous Laser Scanning in Built Environments.
Robotics, February, 2024

Design and Simulation of Time-energy Optimal Anti-swing Trajectory Planner for Autonomous Tower Cranes.
CoRR, 2024

2023
Measuring Anthropomorphism of a New Humanoid Hand-Arm System.
Int. J. Soc. Robotics, August, 2023

Multi-objective Anti-swing Trajectory Planning of Double-pendulum Tower Crane Operations using Opposition-based Evolutionary Algorithm.
CoRR, 2023

DRAC: Diabetic Retinopathy Analysis Challenge with Ultra-Wide Optical Coherence Tomography Angiography Images.
CoRR, 2023

IEEE ISMAR 2022 Report: Toward Better Mixed Realities.
IEEE Computer Graphics and Applications, 2023

Designing interactive augmented reality application for student's directed learning of continuous distillation process.
Comput. Chem. Eng., 2023

2022
BEACon: a boundary embedded attentional convolution network for point cloud instance segmentation.
Vis. Comput., 2022

Challenges and Advancements for AR Optical See-Through Near-Eye Displays: A Review.
Frontiers Virtual Real., 2022

MIDAS: Multi-sensorial Immersive Dynamic Autonomous System Improves Motivation of Stroke Affected Patients for Hand Rehabilitation.
CoRR, 2022

Seamless simplification of multi-chart textured meshes with adaptively updated correspondence.
Comput. Graph., 2022

Visualize and Learn Sorting Algorithms in Data Structure Subject in a Game-based Learning.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Multimodal lnteraction with Gaze and Controller Gesture.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

When VR meets Underwater Robots: Creating an Underwater Hull Cleaning Simulator.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2021
Spatial Knowledge Acquisition in Virtual and Physical Reality: A Comparative Evaluation.
CoRR, 2021

Interactive Virtual Reality Game for Online Learning of Science Subject in Primary Schools.
Proceedings of the 2021 IEEE International Conference on Engineering, 2021

2020
Development of augmented reality serious games with a vibrotactile feedback jacket.
Virtual Real. Intell. Hardw., 2020

Laser Scanned Real Environment for Intelligent Virtualization of Crane Lifting.
Virtual Real. Intell. Hardw., 2020

Reliable and Dynamic Appearance Modeling and Label Consistency Enforcing for Fast and Coherent Video Object Segmentation With the Bilateral Grid.
IEEE Trans. Circuits Syst. Video Technol., 2020

Towards Robust Classification with Image Quality Assessment.
CoRR, 2020

Proxy-driven free-form deformation by topology-adjustable control lattice.
Comput. Graph., 2020

2019
An adaptive deviation-feedback approach for simulating multiple devices interaction in virtual interventional radiology.
Comput. Aided Des., 2019

2018
Automatic Path Planning for Dual-Crane Lifting in Complex Environments Using a Prioritized Multiobjective PGA.
IEEE Trans. Ind. Informatics, 2018

Special Issue on VR for Culture and Heritage: The Experience of Cultural Heritage with Virtual Reality (Part II): Guest Editors' Introduction.
Presence Teleoperators Virtual Environ., 2018

Special Issue on VR for Culture and Heritage: The Experience of Cultural Heritage with Virtual Reality: Guest Editors' Introduction.
Presence Teleoperators Virtual Environ., 2018

Madam Snake White: A Case Study on Virtual Reality Continuum Applications for Singaporean Culture and Heritage at Haw Par Villa.
Presence Teleoperators Virtual Environ., 2018

Learning through VR gaming with virtual pink dolphins for children with ASD.
Interact. Learn. Environ., 2018

GPU-based Multiple-Choice Scheme for Mesh Simplification.
Proceedings of Computer Graphics International 2018, 2018

Point Cloud Based Path Planning for Tower Crane Lifting.
Proceedings of Computer Graphics International 2018, 2018

Augmented Reality Simulation of Cardiac Circulation Using APPLearn (Heart).
Proceedings of the 2018 IEEE International Conference on Artificial Intelligence and Virtual Reality, 2018

2017
Accurate and Efficient Approximation of Clothoids Using Bézier Curves for Path Planning.
IEEE Trans. Robotics, 2017

Design and development of VR learning environments for children with ASD.
Interact. Learn. Environ., 2017

Variational reconstruction using subdivision surfaces with continuous sharpness control.
Comput. Vis. Media, 2017

2016
Geometric characteristics of a class of cubic curves with rational offsets.
Comput. Aided Des., 2016

2015
Surface skinning using periodic T-spline in semi-NURBS form.
J. Comput. Appl. Math., 2015

Mesh Denoising using Extended ROF Model with <i>L</i><sub>1</sub> Fidelity.
Comput. Graph. Forum, 2015

2013
Variational structure-texture image decomposition on manifolds.
Signal Process., 2013

A VR Simulator for Intracardiac Intervention.
IEEE Computer Graphics and Applications, 2013

TV-L1 Optimization for B-Spline Surface Reconstruction with Sharp Features.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
Effective T-spline representation for VRML.
Int. J. Virtual Real., 2012

Progressive surface reconstruction for heart mapping procedure.
Comput. Aided Des., 2012

2011
Triangular Bézier sub-surfaces on a triangular Bézier surface.
J. Comput. Appl. Math., 2011

A geometric approach to the modeling of the catheter-heart interaction for VR simulation of intra-cardiac intervention.
Comput. Graph., 2011

T-splines in VRML.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

2010
Monge mapping using hierarchical NURBS.
Vis. Comput., 2010

GPU Accelerated Simulation of Cardiac Activities.
J. Comput., 2010

Kernel modeling for molecular surfaces using a uniform solution.
Comput. Aided Des., 2010

2D motion detection bounded hand 3D trajectory tracking and gesture recognition under complex background.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Real-time 3D markerless multiple hand detection and tracking for human computer interaction applications.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Freeform-based form feature modeling using a hierarchical & multi-resolution NURBS method.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

2009
A Framework for GPU-accelerated Virtual Cardiac Intervention.
Int. J. Virtual Real., 2009

Multi-Modal VR for Medical Simulation.
Int. J. Virtual Real., 2009

2008
VR Bio X Games.
Trans. Edutainment, 2008

An architecture of a VR simulation system for cardiac intervention.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008

Generalized hierarchical NURBS for interactive shape modification.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008

2006
Interpolation over Arbitrary Topology Meshes Using a Two-Phase Subdivision Scheme.
IEEE Trans. Vis. Comput. Graph., 2006

Dynamic Linear Level Octree-based Volume Rendering Methods for Interactive Microsurgical Simulation.
Int. J. Image Graph., 2006

Bio-edutainment: Learning life science through X gaming.
Comput. Graph., 2006

Tactile VR for hand-eye coordination in simulated PTCA.
Comput. Biol. Medicine, 2006

Interactive & Immersive VR Image Processing and Visualization.
Proceedings of the Ninth International Conference on Control, 2006

3D Boundary Reconstruction of Mouse Brain Cells.
Proceedings of the Ninth International Conference on Control, 2006

VR-Enabled Bio Edutainment.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
Making Doo-Sabin surface interpolation always work over irregular meshes.
Vis. Comput., 2005

Modeling and Motion Control of Robotic Hand for Telemanipulation Application.
Int. J. Softw. Eng. Knowl. Eng., 2005

2004
Simulation-based Virtual Prototyping of Customized Catheterization Devices.
J. Comput. Inf. Sci. Eng., 2004

Computation tools for the combat of cardiovascular heart disease.
Int. J. Comput. Appl. Technol., 2004

Today's students, tomorrow's engineers: an industrial perspective on CAD education.
Comput. Aided Des., 2004

Multidimensional volume visualization for PC-based microsurgical simulation system.
Proceedings of the Proceedings VRCAI 2004, 2004

2003
Optimization Techniques for Assembly Planning of Complex Models in Large-scale Virtual Environments.
Int. J. Image Graph., 2003

VR simulated training for less invasive vascular intervention.
Comput. Graph., 2003

Developing A Web-enabled and Graphics-enhanced Collaborative Environment for Integrated Research of Cardiovascular and Atherosclerotic Clinical Biology.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2002
Constructive modeling of G1 bifurcation.
Comput. Aided Geom. Des., 2002

Modeling of the Human Orbit from MR Images.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2002

2001
Digital Angioplasty Balloon Inflation Device for Interventional Cardiovascular Procedures.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2001

Interactive Catheter Shape Modeling in Interventional Radiology Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2001

Parametric Eyeball Model for Interactive Simulation of Ophthalmologic Surgery.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2001

1996
Geometric Feature Detection for Reverse Engineering Using Range Imaging.
J. Vis. Commun. Image Represent., 1996

Qualitative primitive identification using fuzzy clustering and invariant approach.
Image Vis. Comput., 1996


  Loading...