Ying Peng Que
According to our database1,
Ying Peng Que
authored at least 7 papers
between 2004 and 2007.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2007
An immersive voice over IP service to wireless gaming: user study and impact of virtual world mobility.
Proceedings of the 6th Workshop on Network and System Support for Games, 2007
Distributed Server Delivery of Immersive VoIP Service: Balancing Between Voice Latency and Access Upload Cost.
Proceedings of the 15th IEEE International Conference on Networks, 2007
The Impact of Avatar Mobility on Distributed Server Assignment for Delivering Mobile Immersive Communication Environment.
Proceedings of IEEE International Conference on Communications, 2007
2006
Trading off computation for error in providing immersive voice communications for mobile gaming.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006
Scalable Delivery of Immersive Communication Environment (ICE) using Peer-to-Peer (P2P) Architecture.
Proceedings of the Global Telecommunications Conference, 2006. GLOBECOM '06, San Francisco, CA, USA, 27 November, 2006
Minimising the computational cost of providing a mobile immersive communication environment (MICE).
Proceedings of the 3rd IEEE Consumer Communications and Networking Conference, 2006
2004
Proceedings of the 12th IEEE International Conference on Networks, 2004