Yihua Bao
Orcid: 0000-0002-4250-2258
According to our database1,
Yihua Bao
authored at least 15 papers
between 2018 and 2025.
Collaborative distances:
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Bibliography
2025
Personalized decision-making for agents in face-to-face interaction in virtual reality.
Multim. Syst., February, 2025
2024
Effects of virtual agents on interaction efficiency and environmental immersion in MR environments.
Virtual Real. Intell. Hardw., 2024
IEEE Robotics Autom. Lett., 2024
LoDAvatar: Hierarchical Embedding and Adaptive Levels of Detail with Gaussian Splatting for Enhanced Human Avatars.
CoRR, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Enhancing User Experience in Robotic Massage Therapy through Mixed Reality and Conversational Virtual Digital Humans.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
MuseGesture: A Framework for Gesture Synthesis by Virtual Agents in VR Museum Guides.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
2023
Deep Detector and Optical Flow-based Tracking Approach of Facial Markers for Animation Capture.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
2019
The Effect of Two Different Types of Human-Computer Interactions on User's Emotion in Virtual Counseling Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Reconstructing HDR Image from a Single Filtered LDR Image Base on a Deep HDR Merger Network.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the Image and Graphics - 10th International Conference, 2019
2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018