Yi Xu

Orcid: 0000-0003-2126-6054

Affiliations:
  • InnoPeak Technology, Inc., OPPO US Research Center, Palo Alto, CA, USA
  • Purdue University, Department of Computer Sciences, West Lafayette, IN, USA (PhD 2010)


According to our database1, Yi Xu authored at least 60 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2024
OrientDream: Streamlining Text-to-3D Generation with Explicit Orientation Control.
CoRR, 2024

NARUTO: Neural Active Reconstruction from Uncertain Target Observations.
CoRR, 2024

PlanarNeRF: Online Learning of Planar Primitives with Neural Radiance Fields.
CoRR, 2024

Show Your Face: Restoring Complete Facial Images from Partial Observations for VR Meeting.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

Stereo-NEC: Enhancing Stereo Visual-Inertial SLAM Initialization with Normal Epipolar Constraints.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024

Learn to Optimize Denoising Scores: A Unified and Improved Diffusion Prior for 3D Generation.
Proceedings of the Computer Vision - ECCV 2024, 2024

PanoFree: Tuning-Free Holistic Multi-view Image Generation with Cross-View Self-guidance.
Proceedings of the Computer Vision - ECCV 2024, 2024

Spectrum AUC Difference (SAUCD): Human-Aligned 3D Shape Evaluation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Diverse and Stable 2D Diffusion Guided Text to 3D Generation with Noise Recalibration.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Real-Time Lighting Estimation for Augmented Reality via Differentiable Screen-Space Rendering.
IEEE Trans. Vis. Comput. Graph., April, 2023

MonoIndoor++: Towards Better Practice of Self-Supervised Monocular Depth Estimation for Indoor Environments.
IEEE Trans. Circuits Syst. Video Technol., February, 2023

NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields.
IEEE Trans. Vis. Comput. Graph., 2023

Efficient Few-Shot Object Detection via Knowledge Inheritance.
IEEE Trans. Image Process., 2023

Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis.
CoRR, 2023

Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting.
CoRR, 2023

Dynamic Voxel Grid Optimization for High-Fidelity RGB-D Supervised Surface Reconstruction.
CoRR, 2023

Harnessing Low-Frequency Neural Fields for Few-Shot View Synthesis.
CoRR, 2023

Semantics-Depth-Symbiosis: Deeply Coupled Semi-Supervised Learning of Semantics and Depth.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2023

MyStyle++: A Controllable Personalized Generative Prior.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Relit-NeuLF: Efficient Relighting and Novel View Synthesis via Neural 4D Light Field.
Proceedings of the 31st ACM International Conference on Multimedia, 2023

NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functions.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Uncertainty-aware State Space Transformer for Egocentric 3D Hand Trajectory Forecasting.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

3D-aware Facial Landmark Detection via Multi-view Consistent Training on Synthetic Data.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency Decomposition.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

RIAV-MVS: Recurrent-Indexing an Asymmetric Volume for Multi-View Stereo.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
CLIP-FLow: Contrastive Learning by {s}emi-supervised Iterative Pseudo {l}abeling for Optical Flow Estimation.
CoRR, 2022

RIAV-MVS: Recurrent-Indexing an Asymmetric Volume for Multi-View Stereo.
CoRR, 2022

CNN-Augmented Visual-Inertial SLAM with Planar Constraints.
CoRR, 2022

FisheyeDistill: Self-Supervised Monocular Depth Estimation with Ordinal Distillation for Fisheye Cameras.
CoRR, 2022

PoP-Net: Pose over Parts Network for Multi-Person 3D Pose Estimation from a Depth Image.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2022

NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field.
Proceedings of the 33rd Eurographics Symposium on Rendering, 2022

SPARVIS: Combining Smartphone and Augmented Reality for Visual Data Analytics.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Deformable VisTR: Spatio Temporal Deformable Attention for Video Instance Segmentation.
Proceedings of the IEEE International Conference on Acoustics, 2022

SightX: A 3D Selection Technique for XR.
Proceedings of the Virtual Reality and Mixed Reality, 2022

GeoRefine: Self-supervised Online Depth Refinement for Accurate Dense Mapping.
Proceedings of the Computer Vision - ECCV 2022, 2022

PlaneMVS: 3D Plane Reconstruction from Multi-View Stereo.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
NeLF: Practical Novel View Synthesis with Neural Light Field.
CoRR, 2021

Animated 3D human avatars from a single image with GAN-based texture inference.
Comput. Graph., 2021

NeCH: Neural Clothed Human Model.
Proceedings of the International Conference on Visual Communications and Image Processing, 2021

Learning Kinematic Formulas from Multiple View Videos.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

MonoIndoor: Towards Good Practice of Self-Supervised Monocular Depth Estimation for Indoor Environments.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

2020
Lighting Estimation via Differentiable Screen-Space Rendering.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Object Detection in the Context of Mobile Augmented Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

Talking-Head Generation with Rhythmic Head Motion.
Proceedings of the Computer Vision - ECCV 2020, 2020

2019
3D Human Avatar Digitization from a Single Image.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Occlusion and Collision Aware Smartphone AR Using Time-of-Flight Camera.
Proceedings of the Advances in Visual Computing, 2019

2010
Capturing real-world dynamic objects using temporally-coded photography
PhD thesis, 2010

Modeling Repetitive Motions Using Structured Light.
IEEE Trans. Vis. Comput. Graph., 2010

A Self-Calibrating Method for Photogeometric Acquisition of 3D Objects.
IEEE Trans. Pattern Anal. Mach. Intell., 2010

High-resolution modeling of moving and deforming objects using sparse geometric and dense photometric measurements.
Proceedings of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition, 2010

2009
An Adaptive Correspondence Algorithm for Modeling Scenes with Strong Interreflections.
IEEE Trans. Vis. Comput. Graph., 2009

2008
Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3D modeling.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

2007
Occlusion-Resistant Camera Design for Acquiring Active Environments.
IEEE Computer Graphics and Applications, 2007

Modeling repetitive motions in real-world 3D scenes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions.
Proceedings of the 2007 Symposium on Interactive 3D Graphics, 2007

Robust pixel classification for 3D modeling with structured light.
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007

Dense Depth and Color Acquisition of Repetitive Motions.
Proceedings of the Sixth International Conference on 3-D Digital Imaging and Modeling, 2007

2006
Lag Camera: A Moving Multi-Camera Array for Scence-Acquisition.
J. Virtual Real. Broadcast., 2006

Lag camera: A moving multi-camera array for scene acquisition.
Proceedings of the GRAPP 2006: Proceedings of the First International Conference on Computer Graphics Theory and Applications, 2006


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