Yi-Hao Peng
Orcid: 0000-0002-6335-5904
According to our database1,
Yi-Hao Peng
authored at least 26 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
CoRR, 2024
Towards Bidirectional Human-AI Alignment: A Systematic Review for Clarifications, Framework, and Future Directions.
CoRR, 2024
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, 2024
"This really lets us see the entire world: " Designing a conversational telepresence robot for homebound older adults.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Diffscriber: Describing Visual Design Changes to Support Mixed-Ability Collaborative Presentation Authoring.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
ImageExplorer: Multi-Layered Touch Exploration to Encourage Skepticism Towards Imperfect AI-Generated Image Captions.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021
2020
StrengthGaming: Enabling Dynamic Repetition Tempo in Strength Training-based Exergame Design.
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
WalkingVibe: Reducing Virtual Reality Sickness and Improving Realism while Walking in VR using Unobtrusive Head-mounted Vibrotactile Feedback.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
PeriText: Utilizing Peripheral Vision for Reading Text on Augmented Reality Smart Glasses.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
FitBird: Improving Free-weight Training Experience using Wearable Sensors for Game Control.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
PersonalTouch: Improving Touchscreen Usability by Personalizing Accessibility Settings based on Individual User's Touchscreen Interaction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
SpeechBubbles: Enhancing Captioning Experiences for Deaf and Hard-of-Hearing People in Group Conversations.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2007
IEEE Trans. Consumer Electron., 2007