Yeong-Kyu Lim
According to our database1,
Yeong-Kyu Lim
authored at least 16 papers
between 2007 and 2019.
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Bibliography
2019
A Practically Applicable Performance Prediction Model Based on Capabilities of Texture Mapping Units for Mobile GPUs.
IEEE Access, 2019
2018
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
2017
An Effective Viewport Resolution Scaling Technique to Reduce the Power Consumption in Mobile GPUs.
KSII Trans. Internet Inf. Syst., 2017
Z 2 traversal order: An interleaving approach for VR stereo rendering on tile-based GPUs.
Comput. Vis. Media, 2017
2016
Dynamic partitioning-based JPEG decompression on heterogeneous multicore architectures.
Concurr. Comput. Pract. Exp., 2016
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Technical Briefs, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016
2014
Performance optimization of 3D applications by OpenGL ES library hooking in mobile devices.
Proceedings of the 2014 IEEE/ACIS 13th International Conference on Computer and Information Science, 2014
2012
Proceedings of the International Conference on IT Convergence and Security, 2012
Proceedings of the International Conference on IT Convergence and Security, 2012
2008
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008
2007
Proceedings of the 2007 International Conference on Parallel Processing Workshops (ICPP Workshops 2007), 2007