Yavuz Inal

Orcid: 0000-0001-9919-6637

According to our database1, Yavuz Inal authored at least 42 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2024
User-centred design of clinical dashboards for guided iCBT.
Innov. Syst. Softw. Eng., September, 2024

Effects of Gameplay Dynamics on Visual Attention.
IEEE Access, 2024

Empathy Development in Digital Accessibility through Real-Life Practices in a Programming Course: A Case Study.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024

The Accessibility Paradox: Can Research Articles Inspecting Accessibility Be Inaccessible?
Proceedings of the Computers Helping People with Special Needs, 2024

The Effective Use of Generative AI for Personalized Learning - An Exploratory Study in the Norwegian Context.
Proceedings of the Computers Helping People with Special Needs, 2024

Universally Designed Mobile Augmented Reality as a Digital Aid for Banknote Recognition.
Proceedings of the Universal Access in Human-Computer Interaction, 2024

My Eyes Don't Consent! Exploring Visual Attention in Cookie Consent Interfaces.
Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, 2024

2023
An old game, new experience: exploring the effect of players' personal gameplay history on game experience.
Univers. Access Inf. Soc., August, 2023

Current Challenges and Barriers in Sustainable Web Design: A Qualitative Study.
Proceedings of the Mensch und Computer 2023, 2023

Dark Finance: Exploring Deceptive Design in Investment Apps.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Web Accessibility in Higher Education in Norway: To What Extent are University Websites Accessible?
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Awareness, Control and Impact in Digital Wellbeing - Results from Explorative Self-experiments.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Exploring Active and Critical Engagement in Human-Robot Interaction to Develop Programming Skills: A Pilot Study.
Proceedings of the Design, User Experience, and Usability, 2023

What Affects the Success of Programmers in Query Validation Process? An Eye Tracking Study.
Proceedings of the Human Interface and the Management of Information, 2023

The Awareness and Practices of Web Developers Toward Sustainable Web Design.
Proceedings of the Design, User Experience, and Usability, 2023

2022
WCAG 2.0 Web Accessibility test results.
Dataset, March, 2022

Comparison of Online Accessibility Evaluation Tools: An Analysis of Tool Effectiveness.
IEEE Access, 2022

An Analysis of Web Content Accessibility of Municipality Websites for People with Disabilities in Norway: Web Accessibility of Norwegian Municipality Websites.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

User Experience in Mobile Social TV: Understanding Requirements and Presenting Design Guidelines.
Proceedings of the Social Computing and Social Media: Design, User Experience and Impact, 2022

2021
The Effects of the Content Elements of Online Banner Ads on Visual Attention: Evidence from An-Eye-Tracking Study.
Future Internet, 2021

Collaborative Heuristic Inspection: Evaluator Experiences and Organization of Work.
Proceedings of the Human-Computer Interaction. Theory, Methods and Tools, 2021

2020
Effect of human development level of countries on the web accessibility and quality in use of their municipality websites.
J. Ambient Intell. Humaniz. Comput., 2020

A multi-modal approach for evaluating player experience on different gaming platforms.
Int. J. Mob. Commun., 2020

Adaptive Systems for Internet-Delivered Psychological Treatments.
IEEE Access, 2020

Perspectives and Practices of Digital Accessibility: A Survey of User Experience Professionals in Nordic Countries.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

2019
Usability and accessibility evaluation of Libyan government websites.
Univers. Access Inf. Soc., 2019

Web accessibility in Turkey: awareness, understanding and practices of user experience professionals.
Univers. Access Inf. Soc., 2019

Heuristic-based user interface evaluation of the mobile centralized doctor appointment system.
Electron. Libr., 2019

Users' Behavioral Strategies Toward Mobile App Problems: Fight or Flight.
Proceedings of the Digital Transformation for a Sustainable Society in the 21st Century, 2019

2018
Accessibility evaluation of top university websites: a comparative study of Kyrgyzstan, Azerbaijan, Kazakhstan and Turkey.
Univers. Access Inf. Soc., 2018

University students' heuristic usability ınspection of the national library of Turkey website.
Aslib J. Inf. Manag., 2018

2017
Web site accessibility and quality in use: a comparative study of government Web sites in Kyrgyzstan, Azerbaijan, Kazakhstan and Turkey.
Univers. Access Inf. Soc., 2017

UX Professionals' Definitions of Usability and UX - A Comparison Between Turkey, Finland, Denmark, France and Malaysia.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2016
Form Tasariminda Birincil ve Ikincil Dugme Kullaniminin Kullanici Performansina ve Memnuniyetine Etkisi.
Proceedings of the 10th Turkish National Software Engineering Symposium, 2016

Achieving a User Friendly Error Message Design: Understanding the Mindset and Preferences of Turkish Software Developers.
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016

Analyzing Playability in Multi-platform Games: A Case Study of the Fruit Ninja Game.
Proceedings of the Design, User Experience, and Usability: Novel User Experiences, 2016

2015
The Effect of Banner Location on Banner Recognition in a Turkish Government Website: An Eye Tracking Study.
Proceedings of the Human-Computer Interaction: Users and Contexts, 2015

2014
Kamu İnternet Sitelerinde Yer Alan Arama Alanlarının Kullanılabilirliğinin Belirlenmesi.
Proceedings of the 8th Turkish National Software Engineering Symposium, 2014

2009
The effects of computer games on primary school students' achievement and motivation in geography learning.
Comput. Educ., 2009

2008
A descriptive study of Turkish high school students' game-playing characteristics and their considerations concerning the effects of games.
Comput. Hum. Behav., 2008

Designing Narratology-Based Educational Games with Non-players.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008

2007
Flow experiences of children in an interactive social game environment.
Br. J. Educ. Technol., 2007


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