Yasuhiro Yamamoto

According to our database1, Yasuhiro Yamamoto authored at least 54 papers between 1998 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Motion Analysis of Transfer Operation from Bed to Wheelchair for Care-giver and -receiver with Wearable Motion Capture.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2021

2019
ViennaDoc: An Animatable and Testable Specification Documentation Tool.
Proceedings of the Formal Methods. FM 2019 International Workshops, 2019

2016
Visual Interaction Design for Experiencing and Engaging with a Large Chronological Table.
Proceedings of the 3rd International Workshop on Computational History, 2016

2015
An anatomy of shikakes.
AI Soc., 2015

PWM method for open-end winding machines using small triangle space vectors without inverter output clamping.
Proceedings of the IECON 2015, 2015

Text-Mining Approach for Estimating Vulnerability Score.
Proceedings of the 4th International Workshop on Building Analysis Datasets and Gathering Experience Returns for Security, 2015

2014
High bandwidth current control for open-end winding induction motor.
Proceedings of the IECON 2014 - 40th Annual Conference of the IEEE Industrial Electronics Society, Dallas, TX, USA, October 29, 2014

A Probe-Based Approach for Designing Inspirational Services at Museums.
Proceedings of the Serviceology for Designing the Future, 2014

2013
SOMETHINGit: a prototyping library for live and sound improvisation.
Proceedings of the 1st International Workshop on Live Programming, 2013

Designing Pseudo-Haptic Feedback Mechanisms for Communicating Weight in Decision Making Tasks.
Proceedings of the Shikakeology: Designing Triggers for Behavior Change, 2013

Unweaving Code Search Toward Remixing-Centered Programming Support.
Proceedings of the Finding Source Code on the Web for Remix and Reuse, 2013

2012
Toward Unweaving Streams of Thought for Reflection in Professional Software Design.
IEEE Softw., 2012

A 13.8pJ/Access/Mbit SRAM with charge collector circuits for effective use of non-selected bit line charges.
Proceedings of the Symposium on VLSI Circuits, 2012

TCieX: An Approach toward Communicating Weight through Pseudo-Haptic Feedback Mechanisms.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012

2010
Through the looking glass of immaterial labor.
Proceedings of the Workshop on Future of Software Engineering Research, 2010

Supporting Expertise Communication in Developer-Centered Collaborative Software Development Environments.
Proceedings of the Collaborative Software Engineering, 2010

2009
Comparison of Coordination Communication and Expertise Communication in Software Development: Motives, Characteristics, and Needs.
Proceedings of the New Frontiers in Artificial Intelligence, 2009

2008
Measuring and Monitoring Task Couplings of Developers and Development Sites in Global Software Development.
Proceedings of the Software Engineering Approaches for Offshore and Outsourced Development, 2008

The economy of collective attention for situated knowledge collaboration in software development.
Proceedings of the 2008 International Workshop on Cooperative and Human Aspects of Software Engineering, 2008

Understanding and Improving Collective Attention Economy for Expertise Sharing.
Proceedings of the Advanced Information Systems Engineering, 20th International Conference, 2008

2007
Reproducing and Re-experiencing the Writing Process in Japanese Calligraphy.
Proceedings of the Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems (Tabletop 2007), 2007

A socio-technical framework for supporting programmers.
Proceedings of the 6th joint meeting of the European Software Engineering Conference and the ACM SIGSOFT International Symposium on Foundations of Software Engineering, 2007

Reducing the Cost of Communication and Coordination in Distributed Software Development.
Proceedings of the Software Engineering Approaches for Offshore and Outsourced Development, 2007

Searching the library and asking the peers: learning to use Java APIs on demand.
Proceedings of the 5th International Symposium on Principles and Practice of Programming in Java, 2007

2006
Tele-kinesthetic interaction: using hand muscles to interact with a tangible 3D object.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

A history-centric approach for enhancing web browsing experiences.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
Interaction design for scholarly writing: Hypertext representations as a means for creative knowledge work.
New Rev. Hypermedia Multim., 2005

Interaction design of tools for fostering creativity in the early stages of information design.
Int. J. Hum. Comput. Stud., 2005

The Landscape of Time-Based Visual Presentation Primitives for Richer Video Experience.
Proceedings of the Human-Computer Interaction, 2005

What is the space for?: the role of space in authoring hypertext representations.
Proceedings of the HYPERTEXT 2005, 2005

Please STeP_IN: A Socio-Technical Platform for in situ Networking.
Proceedings of the 12th Asia-Pacific Software Engineering Conference (APSEC 2005), 2005

2004
Organic Perspectives of Knowledge Management: Knowledge Evolution through a Cycle of Knowledge Liquidization and Crystallization.
J. Univers. Comput. Sci., 2004

InTREND: An Interactive Tool for Reflective Data Exploration Through Natural Discourse.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004

Variation in element and action: supporting simultaneous development of alternative solutions.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

Dynamic Community: A New Conceptual Framework for Supporting Knowledge Collaboration in Software Development.
Proceedings of the 11th Asia-Pacific Software Engineering Conference (APSEC 2004), 30 November, 2004

2003
A Conceptual Framework for Learning Experience Design.
Proceedings of the 2003 Conference on Creating, 2003

2002
SRA, NAIST & JST.
Interactions, 2002

Evolution patterns of open-source software systems and communities.
Proceedings of the International Workshop on Principles of Software Evolution, 2002

Spatial Hypertext for linear-information authoring: Interaction design and system development based on the ART Design principle.
Proceedings of the HYPERTEXT 2002, 2002

Interaction design as a collective creative process.
Proceedings of the 4th Conference on Creativity & Cognition, 2002

Visual interaction design for tools to think with: interactive systems for designing linear information.
Proceedings of the Working Conference on Advanced Visual Interfaces, 2002

2001
Parameterized linear matrix inequality techniques in fuzzy control system design.
IEEE Trans. Fuzzy Syst., 2001

What does the representation talk back to you?
Knowl. Based Syst., 2001

Cognitive Effects of Animated Visualization in Exploratory Visual Data Analysis.
Proceedings of the International Conference on Information Visualisation, 2001

A Case Study of the Evolution of Jun: An Object-Oriented Open-Source 3D Multimedia Library.
Proceedings of the 23rd International Conference on Software Engineering, 2001

Time-ART: a tool for segmenting and annotating multimedia data in early stages of exploratory analysis.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
Hands-on representations in a two-dimensional space for early stages of design.
Knowl. Based Syst., 2000

Computational support for collective creativity.
Knowl. Based Syst., 2000

Two-Dimensional Positioning as Visual Thinking.
Proceedings of the Theory and Application of Diagrams, First International Conference, 2000

Two-Dimensional Spatial Positioning as a Means for Reflection in Design.
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, 2000

1999
A framework that supports collective creativity in design using visual images.
Proceedings of the 3rd Conference on Creativity & Cognition, 1999

1998
From critiquing to representational talkback: computer support for revealing features in design.
Knowl. Based Syst., 1998

Finding the 'Right' Image: Visualizing Relationships among persons, Images and Impressions.
Proceedings of the Designing Effective and Usable Multimedia Systems: Proceedings of the IFIP Working Group 13.2 Conference on Designing Effective and Usable Multimedia Systems, 1998

Representational Talkback: An Approach to Support Writing as Design.
Proceedings of the Third Asian Pacific Computer and Human Interaction, 1998


  Loading...