Yao-Ting Sung
Orcid: 0000-0002-3538-3756
According to our database1,
Yao-Ting Sung
authored at least 88 papers
between 2001 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Interact. Learn. Environ., September, 2024
An Effective Automated Speaking Assessment Approach to Mitigating Data Scarcity and Imbalanced Distribution.
Proceedings of the Findings of the Association for Computational Linguistics: NAACL 2024, 2024
2023
Interact. Learn. Environ., January, 2023
Effective Neural Modeling Leveraging Readability Features for Automated Essay Scoring.
Proceedings of the 9th Workshop on Speech and Language Technology in Education, 2023
A Hierarchical Context-aware Modeling Approach for Multi-aspect and Multi-granular Pronunciation Assessment.
Proceedings of the 24th Annual Conference of the International Speech Communication Association, 2023
2022
3M: An Effective Multi-view, Multi-granularity, and Multi-aspect Modeling Approach to English Pronunciation Assessment.
CoRR, 2022
A Preliminary Study on Automated Speaking Assessment of English as a Second Language (ESL) Students.
Proceedings of the 34th Conference on Computational Linguistics and Speech Processing, 2022
The Design and Development of a System for Chinese Character Difficulty and Features.
Proceedings of the 34th Conference on Computational Linguistics and Speech Processing, 2022
Building a "Corpus of 7 Types Emotion Co-occurrences Words" of Chinese Emotional Words with Big Data Corpus.
Proceedings of the HCI in Business, Government and Organizations, 2022
Proceedings of the HCI in Business, Government and Organizations, 2022
2021
Improving End-To-End Modeling for Mispronunciation Detection with Effective Augmentation Mechanisms.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2021
2020
Interact. Learn. Environ., 2020
Electronic storybook design, kindergartners' visual attention, and print awareness: An eye-tracking investigation.
Comput. Educ., 2020
2019
Integrating LSA-based hierarchical conceptual space and machine learning methods for leveling the readability of domain-specific texts.
Nat. Lang. Eng., 2019
基於階層式編碼架構之文本可讀性預測(A Hierarchical Encoding Framework for Text Readability Prediction).
Proceedings of the 31st Conference on Computational Linguistics and Speech Processing, 2019
Proceedings of the Innovative Technologies and Learning - Second International Conference, 2019
2018
Automated estimation of item difficulty for multiple-choice tests: An application of word embedding techniques.
Inf. Process. Manag., 2018
探索結合快速文本及卷積神經網路於可讀性模型之建立 (Exploring Combination of FastText and Convolutional Neural Networks for Building Readability Models) [In Chinese].
Proceedings of the 30th Conference on Computational Linguistics and Speech Processing, 2018
Electronic Story Book Display Method and Kindergartener Reading Behavior: An Eye-Tracking Investigation.
Proceedings of the Learning and Collaboration Technologies. Design, Development and Technological Innovation, 2018
2017
Exploring the Use of Neural Newtork based Features for Text Readability Classification.
Int. J. Comput. Linguistics Chin. Lang. Process., 2017
J. Educ. Technol. Soc., 2017
Effect of stroke-order learning and handwriting exercises on recognizing and writing Chinese characters by Chinese as a foreign language learners.
Comput. Hum. Behav., 2017
Proceedings of the 29th Conference on Computational Linguistics and Speech Processing, 2017
Using cluster analysis to validate the angoff standard setting method in mixed-format assessments.
Proceedings of the 13th International Conference on Natural Computation, 2017
2016
Interact. Learn. Environ., 2016
J. Educ. Technol. Soc., 2016
The effect of online summary assessment and feedback system on the summary writing on 6th graders: The LSA-based technique.
Comput. Educ., 2016
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis.
Comput. Educ., 2016
Development and evaluation of a web map mind tool environment with the theory of spatial thinking and project-based learning strategy.
Br. J. Educ. Technol., 2016
基於深層類神經網路及表示學習技術之文件可讀性分類(Classification of Text Readability Based on Deep Neural Network and Representation Learning Techniques)[In Chinese].
Proceedings of the 28th Conference on Computational Linguistics and Speech Processing, 2016
The Influence of using Augmented Reality on Textbook Support for Learners of Different Learning Styles.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
AR-Based Learning and AR Guides as Strategy in Two-Phase Learning Enhancement: A Case Study.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
2015
Automatically Detecting Syntactic Errors in Sentences Writing by Learners of Chinese as a Foreign Language.
Int. J. Comput. Linguistics Chin. Lang. Process., 2015
Apply an Augmented Reality in a Mobile Guidance to Increase Sense of Place for Heritage Places.
J. Educ. Technol. Soc., 2015
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015
Proceedings of the 12th International Conference on Fuzzy Systems and Knowledge Discovery, 2015
2014
J. Educ. Technol. Soc., 2014
The development and evaluation of an augmented reality-based armillary sphere for astronomical observation instruction.
Comput. Educ., 2014
Development and behavioral pattern analysis of a mobile guide system with augmented reality for painting appreciation instruction in an art museum.
Comput. Educ., 2014
Proceedings of the 15th Annual Conference of the International Speech Communication Association, 2014
Proceedings of the New Horizons in Web Based Learning, 2014
Proceedings of the New Horizons in Web Based Learning, 2014
The Readability of Diabetes Patient Education Materials on the World Wide Web based on LSA and SVM technique.
Proceedings of the AMIA 2014, 2014
2013
Correcting Misconceptions on Electronics: Effects of a simulation-based learning environment backed by a conceptual change model.
J. Educ. Technol. Soc., 2013
Evaluating the Difficulty of Concepts on Domain Knowledge Using Latent Semantic Analysis.
Proceedings of the 2013 International Conference on Asian Language Processing, 2013
2012
Embedding game-based problem-solving phase into problem-posing system for mathematics learning.
Comput. Educ., 2012
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
Constructing a Novel Chinese Readability Classification Model Using Principal Component Analysis and Genetic Programming.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
2011
Efficacy of Simulation-Based Learning of Electronics Using Visualization and Manipulation.
J. Educ. Technol. Soc., 2011
Evaluating the reliability and impact of a quality assurance system for E-learning courseware.
Comput. Educ., 2011
A longitudinal analysis of the behavioural patterns in teachers using blogs for knowledge interactions.
Br. J. Educ. Technol., 2011
The cost effective structure for designing hybrid cloud based enterprise E-learning platform.
Proceedings of the 2011 IEEE International Conference on Cloud Computing and Intelligence Systems, 2011
2010
Mobile guide system using problem-solving strategy for museum learning: a sequential learning behavioural pattern analysis.
J. Comput. Assist. Learn., 2010
Mobile-Device-Supported Problem-Based Computational Estimation Instruction for Elementary School Students.
J. Educ. Technol. Soc., 2010
J. Educ. Technol. Soc., 2010
Comput. Hum. Behav., 2010
What kinds of knowledge do teachers share on blogs? A quantitative content analysis of teachers' knowledge sharing on blogs.
Br. J. Educ. Technol., 2010
Applying lag sequential analysis to detect visual behavioural patterns of online learning activities.
Br. J. Educ. Technol., 2010
Proceedings of the Entertainment for Education. Digital Techniques and Systems, 2010
2009
Supporting teachers' reflection and learning through structured digital teaching portfolios.
J. Comput. Assist. Learn., 2009
Using blogs as a professional development tool for teachers: analysis of interaction behavioral patterns.
Interact. Learn. Environ., 2009
Let us read together: Development and evaluation of a computer-assisted reciprocal early English reading system.
Comput. Educ., 2009
A Cognitive-Interactive Approach to Chinese Characters Learning: System Design and Development.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
2008
Effects of a Mobile Electronic Guidebook on Visitors' Attention and Visiting Behaviors.
J. Educ. Technol. Soc., 2008
J. Educ. Technol. Soc., 2008
Improving children's reading comprehension and use of strategies through computer-based strategy training.
Comput. Hum. Behav., 2008
Comput. Hum. Behav., 2008
Comput. Educ., 2008
Comput. Educ., 2008
Proceedings of the Fifth IEEE International Conference on Wireless, 2008
Using Weblogs to Promote Self-Directed Learning in Elementary Students Independent Science Study.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
2007
An Analysis of Peer Assessment Online Discussions within a Course that uses Project-based Learning.
Interact. Learn. Environ., 2007
Comput. Hum. Behav., 2007
Analysis of Time-Management Pattern of Interactive Behaviors during Online Project-Based Learning.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
Let's read together: an evaluation of a computer assisted reciprocal early english reading system.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007
2006
Web-based Tools for Designing and Developing Teaching Materials for Integration of Information Technology into Instruction.
J. Educ. Technol. Soc., 2006
Collaborative Early EFL Reading among Distributed Learners: A Simulation Pilot Study.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
Using Cognitive Affective Interaction Model to Construct On-Line Game for Creativity.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2005
Comput. Educ., 2005
2003
Web_Soc: a Socratic-dialectic-based collaborative tutoring system on the World Wide Web.
IEEE Trans. Educ., 2003
2002
Proceedings of the International Conference on Computers in Education, 2002
2001
J. Comput. Assist. Learn., 2001