Yannick Francken

According to our database1, Yannick Francken authored at least 14 papers between 2007 and 2010.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2010
Mesostructure Acquisition With Planar Illuminants
PhD thesis, 2010

2009
Depth from Encoded Sliding Projections.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

Depth from sliding projections.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

Shadow multiplexing for real-time silhouette extraction.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2009

Screen-Camera Calibration Using Gray Codes.
Proceedings of the Sixth Canadian Conference on Computer and Robot Vision, 2009

2008
Mesostructure from specularity using gradient illumination.
Proceedings of the 5th ACM/IEEE International Workshop on Projector camera systems, 2008

Shadow multiplexing for single camera visual hull reconstruction.
Proceedings of the 5th ACM/IEEE International Workshop on Projector camera systems, 2008

A Multi-Camera Framework for Interactive Video Games.
Proceedings of the GRAPP 2008, 2008

High quality mesostructure acquisition using specularities.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

Fast Normal Map Acquisition Using an LCD Screen Emitting Gradient Patterns.
Proceedings of the Fifth Canadian Conference on Computer and Robot Vision, 2008

2007
Mesostructure from specularity using coded illumination.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Screen-Camera Calibration using a Spherical Mirror.
Proceedings of the Fourth Canadian Conference on Computer and Robot Vision (CRV 2007), 2007

Sharing visual information in virtual environments using projective texture mapping.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007


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