Yam San Chee
According to our database1,
Yam San Chee
authored at least 32 papers
between 1992 and 2013.
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Bibliography
2013
Gestural Articulations of Embodied Spatiality: What Gestures Reveal about Students' Sense-Making of Charged Particle Dynamics in a 3D Game World.
Int. J. Gaming Comput. Mediat. Simulations, 2013
2011
Investigating Youth's Life Online Phenomena: Subverting Dichotomies through Negotiation of Offline and Online Identities.
Int. J. Gaming Comput. Mediat. Simulations, 2011
Learning to Become Citizens by Enacting Governorship in the Statecraft Curriculum: An Evaluation of Learning Outcomes.
Int. J. Gaming Comput. Mediat. Simulations, 2011
2010
Statecraft X: Enacting Citizenship Education Using a Mobile Learning Game Played on Apple iPhones.
Proceedings of the 6th IEEE International Conference on Wireless, 2010
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010
Proceedings of the ICALT 2010, 2010
2009
Becoming Citizens Through Game-Based Learning: A Values-Driven, Process Approach to Citizenship Education.
Int. J. Gaming Comput. Mediat. Simulations, 2009
Fostering argumentative knowledge construction through enactive role play in Second Life.
Comput. Educ., 2009
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009
2008
Designing for the epistemological entailments of physics through game-centered dialogical activity cycles.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008
2007
Embodiment, Embeddedness, and Experience: Game-Based Learning and the Construction of Identity.
Res. Pract. Technol. Enhanc. Learn., 2007
In Stable Orbit: An Initial Assessment of Dispositional Changes Arising from Learning Using the Citizenship Education Videogame Space Station Leonis.
Proceedings of the Supporting Learning Flow through Integrative Technologies, 2007
Argument-Based Negotiation and Conflict Resolution through Enactive Role Play in Second Life.
Proceedings of the Supporting Learning Flow through Integrative Technologies, 2007
2006
Embodiment, Embeddedness, and Experience: Foundations of Game Play for Identity Construction.
Proceedings of the Intelligent Tutoring Systems, 8th International Conference, 2006
The Impact of Structured Discussion on Students' Attitudes and Dispositions toward Argumentation.
Proceedings of the Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding, 2006
Weaving Pedagogy into Gaming: Learning Design Principles for Developers.
Proceedings of the Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding, 2006
Assessing the Impact of A Structured Argumentation Board on the Quality of Students' Argumentative Writing Skills.
Proceedings of the Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding, 2006
2005
Design and evaluation of Elva: an embodied tour guide in an interactive virtual art gallery.
Comput. Animat. Virtual Worlds, 2005
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005
Conceptual Conflict by Design: Dealing with Students' Learning Impasses in Multi-user Multi-agent Virtual Worlds.
Proceedings of the Artificial Intelligence in Education, 2005
2004
Grounding Concept in Percept: Learning Physics Experientially in Multi-User Virtual Worlds.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004
Proceedings of the 2004 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT 2004), 2004
2003
IEEE Trans. Software Eng., 2003
Int. J. Distance Educ. Technol., 2003
Constructivist physics learning in an immersive, multi-user hot air balloon simulation program (iHABS).
Proceedings of the Educators program from the 30th annual conference on Computer graphics and interactive techniques, 2003, San Diego, California, USA, July 27, 2003
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003
2002
Proceedings of the International Conference on Computers in Education, 2002
C-VISions: socialized learning through collaborative, virtual, interactive simulations.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002
1999
Proceedings of the Sixteenth International Joint Conference on Artificial Intelligence, 1999
1993
Int. J. Man Mach. Stud., 1993
1992
Proceedings of the Intelligent Tutoring Systems, Second International Conference, 1992