Yaliang Chuang

Orcid: 0000-0003-3075-2409

According to our database1, Yaliang Chuang authored at least 32 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Learning Subjective Knowledge with Designer-Like Thinking and Interactive Machine Teaching.
Proceedings of the AAAI 2024 Spring Symposium Series, 2024

Airbnb Digital Concierges: Designing Interactions for Authentic Guest Experience.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive Materiality.
Proceedings of the Seventeenth International Conference on Tangible, 2023

A Longitudinal Driving Experience Study with a Novel and Retrofit Intelligent Speed Assistant System.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2023

Smart Authenticity Experience Design With and For Airbnb Hosts.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Element: An Ambient Display System for Evoking Self-Reflections and Supporting Social-Interactions in a Workspace.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Greeting the Guest: A Welcome Experience for First Encounters in Smart Airbnb.
Proceedings of the Tenth International Symposium of Chinese CHI, 2022

2021
Raising People's Awareness of Hearing Health with Pleasant and Interactive Hearing Test Designs Installed in Public Spaces.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Check-!n Toolkit for Capturing Guests' Momentary Experiences Without Disturbing Their Traveling.
Proceedings of the Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development, 2021

ESPBoost: A Rapid Prototyping Toolkit for Helping Designers Create the Internet of Tangible Things.
Proceedings of the 2021 Workshops on Computer Human Interaction in IoT Applications co-located with the International Conference on Embedded Wireless Systems and Networks (EWSN 2021) and the 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2021), 2021

CHIIoT: 1st Workshop on Computer Human Interaction in IoT Applications.
Proceedings of the EWSN '21: Proceedings of the 2021 International Conference on Embedded Wireless Systems and Networks, 2021

Smart ARbnb: Smart home interface for Airbnb with augmented reality and visible light communication.
Proceedings of the 2021 Workshops on Computer Human Interaction in IoT Applications co-located with the International Conference on Embedded Wireless Systems and Networks (EWSN 2021) and the 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2021), 2021

CHIIoT 2: 2nd Workshop on Computer Human Interaction in IoT Applications.
Proceedings of the EICS '21: ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2021

2020
Designing for Triggering Self-Investigations and Reflections on Factors Related to Sleep Health.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

SlumberBot: An Interactive Agent for Helping Users Investigate Disturbance Factors of Sleep Quality.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

IoT Communicator: A Physical Interface for Expressing Situational Info of an IoT System.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Designing the Expressivity of Multiple Smart Things for Intuitive and Unobtrusive Interactions.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
SoberComm: Using Mobile Phones to Facilitate Inter-family Communication with Alcohol-dependent Patients.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Enabling Personal Alcohol Tracking using Transdermal Sensing Wristbands: Benefits and Challenges.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019

Using sensing technologies, self-reported information, and interpersonal observations to promote health and well-being in the workplace.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

2018
SoberMotion: Leveraging the Force of Probation Officers to Reduce the Risk of DUI Recidivism.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Using Mobile Phones to Facilitate Alcohol Dependent Patients to Improve Family Communication.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Design Vocabulary for Human-IoT Systems Communication.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Neither One is Enough: Exploring the Use of Wrist-worn Activity Trackers to Assist Acute Psychiatric Healthcare.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Learning how clinicians use self-logged behavior data when managing patients with alcohol use problems in a clinical setting.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

A mobile support system to assist DUI offenders on probation in reducing DUI relapse.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Designing the Expressive Point Lights to Enhance User's Situated Awareness of Smart Systems.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Challenges and opportunities for designing new technology to reveal early warning signs in acute psychiatric units.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

2015
Envisioning a smart home that can learn and negotiate the needs of multiple users.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2013
Enhancing People's Television Experience by Capturing, Memoing, Sharing, and Mixing.
Proceedings of the Cross-Cultural Design. Methods, Practice, and Case Studies, 2013

2012
Demo hour.
Interactions, 2012

2008
Computer-based rating method for evaluating multiple visual stimuli on multiple scales.
Comput. Hum. Behav., 2008


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