Yaliang Chuang
Orcid: 0000-0003-3075-2409
According to our database1,
Yaliang Chuang
authored at least 32 papers
between 2008 and 2024.
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Bibliography
2024
Learning Subjective Knowledge with Designer-Like Thinking and Interactive Machine Teaching.
Proceedings of the AAAI 2024 Spring Symposium Series, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive Materiality.
Proceedings of the Seventeenth International Conference on Tangible, 2023
A Longitudinal Driving Experience Study with a Novel and Retrofit Intelligent Speed Assistant System.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Element: An Ambient Display System for Evoking Self-Reflections and Supporting Social-Interactions in a Workspace.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the Tenth International Symposium of Chinese CHI, 2022
2021
Raising People's Awareness of Hearing Health with Pleasant and Interactive Hearing Test Designs Installed in Public Spaces.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Check-!n Toolkit for Capturing Guests' Momentary Experiences Without Disturbing Their Traveling.
Proceedings of the Design, User Experience, and Usability: Design for Diversity, Well-being, and Social Development, 2021
ESPBoost: A Rapid Prototyping Toolkit for Helping Designers Create the Internet of Tangible Things.
Proceedings of the 2021 Workshops on Computer Human Interaction in IoT Applications co-located with the International Conference on Embedded Wireless Systems and Networks (EWSN 2021) and the 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2021), 2021
Proceedings of the EWSN '21: Proceedings of the 2021 International Conference on Embedded Wireless Systems and Networks, 2021
Smart ARbnb: Smart home interface for Airbnb with augmented reality and visible light communication.
Proceedings of the 2021 Workshops on Computer Human Interaction in IoT Applications co-located with the International Conference on Embedded Wireless Systems and Networks (EWSN 2021) and the 13th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2021), 2021
Proceedings of the EICS '21: ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2021
2020
Designing for Triggering Self-Investigations and Reflections on Factors Related to Sleep Health.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
SlumberBot: An Interactive Agent for Helping Users Investigate Disturbance Factors of Sleep Quality.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
IoT Communicator: A Physical Interface for Expressing Situational Info of an IoT System.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Designing the Expressivity of Multiple Smart Things for Intuitive and Unobtrusive Interactions.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
SoberComm: Using Mobile Phones to Facilitate Inter-family Communication with Alcohol-dependent Patients.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
Enabling Personal Alcohol Tracking using Transdermal Sensing Wristbands: Benefits and Challenges.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Using sensing technologies, self-reported information, and interpersonal observations to promote health and well-being in the workplace.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
2018
SoberMotion: Leveraging the Force of Probation Officers to Reduce the Risk of DUI Recidivism.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018
Using Mobile Phones to Facilitate Alcohol Dependent Patients to Improve Family Communication.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Neither One is Enough: Exploring the Use of Wrist-worn Activity Trackers to Assist Acute Psychiatric Healthcare.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
2017
Learning how clinicians use self-logged behavior data when managing patients with alcohol use problems in a clinical setting.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
A mobile support system to assist DUI offenders on probation in reducing DUI relapse.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Designing the Expressive Point Lights to Enhance User's Situated Awareness of Smart Systems.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
2016
Challenges and opportunities for designing new technology to reveal early warning signs in acute psychiatric units.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
2013
Proceedings of the Cross-Cultural Design. Methods, Practice, and Case Studies, 2013
2012
2008
Computer-based rating method for evaluating multiple visual stimuli on multiple scales.
Comput. Hum. Behav., 2008