Xukun Shen
Orcid: 0000-0001-8509-9393
According to our database1,
Xukun Shen
authored at least 83 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Beyond Realities: Designing Cross-Reality Interactions in the Immersive Narrative Experience.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Proceedings of the International Conference on 3D Vision, 2024
2023
High-resolution SVBRDF estimation based on deep inverse rendering from two-shot images.
Vis. Comput., October, 2023
Proc. ACM Comput. Graph. Interact. Tech., August, 2023
Facilitating Asymmetric Interaction between VR Users and External Users via Wearable Gesture-Based Interface.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
A Comparison of Gesture-based Interaction and Controller-based Interaction for External Users in Co-located Asymmetric Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Exploring the Display Patterns of Object-Centered User Interface in Head-Worn Mixed Reality Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Crossing Narrative: Exploring the Possibilities of Crossing the Virtuality and Reality in Interactive Narrative Experiences.
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023
"Embark the Journey · Embrace the Universe": An Interactive System of Astronomy Education Based on Spherical TUI in MR.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Reconstructing and editing fluids using the adaptive multilayer external force guiding model.
Sci. China Inf. Sci., 2022
Cohand VR: Towards A Shareable Immersive Experience via Wearable Gesture Interface between VR Audiences and External Audiences.
Proceedings of the SIGGRAPH Asia 2022 Posters, 2022
Evaluating the Object-Centered User Interface in Head-Worn Mixed Reality Environment.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
2021
StyHighNet: Semi-Supervised Learning Height Estimation from a Single Aerial Image via Unified Style Transferring.
Sensors, 2021
ThickSeg: Efficient semantic segmentation of large-scale 3D point clouds using multi-layer projection.
Image Vis. Comput., 2021
Fluid Reconstruction and Editing from a Monocular Video based on the SPH Model with External Force Guidance.
Comput. Graph. Forum, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
3D Fluid Volume Editing based on a Bidirectional Time Coupling Optimization Approach.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Two-hand Pose Estimation from the non-cropped RGB Image with Self-Attention Based Network.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Proceedings of the ICMAI 2021: 6th International Conference on Mathematics and Artificial Intelligence, Chengdu, China, March 19, 2021
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021
Performing with Me: Enhancing Audience-Performer Interaction in An Immersive Virtual Play.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Comparative Analysis of 3D Interactive Modes in Different Object Layouts in Mixed Reality.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021
2020
Correction to: Physics-preserving fluid reconstruction from monocular coupling with SFS and SPH.
Vis. Comput., 2020
Physics-preserving fluid reconstruction from monocular video coupling with SFS and SPH.
Vis. Comput., 2020
Scale-aware spatial pyramid pooling with both encoder-mask and scale-attention for semantic segmentation.
Neurocomputing, 2020
IEEE Access, 2020
Proceedings of the SIGGRAPH Asia 2020 Posters, 2020
Monocular 3D Fluid Volume Reconstruction Based on a Multilayer External Force Guiding Model.
Proceedings of the 28th Pacific Conference on Computer Graphics and Applications, 2020
An Exploratory Study for Designing Social Experience of Watching VR Movies Based on Audience's Voice Comments.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
2019
MSANet: multimodal self-augmentation and adversarial network for RGB-D object recognition.
Vis. Comput., 2019
IEEE Trans. Multim., 2019
Simple very deep convolutional network for robust hand pose regression from a single depth image.
Pattern Recognit. Lett., 2019
Multim. Syst., 2019
A multi-GPU finite element computation and hybrid collision handling process framework for brain deformation simulation.
Comput. Animat. Virtual Worlds, 2019
Proceedings of the 27th Pacific Conference on Computer Graphics and Applications, 2019
2018
Detecting and inferring repetitive elements with accurate locations and shapes from façades.
Vis. Comput., 2018
IEEE Trans. Vis. Comput. Graph., 2018
Multim. Tools Appl., 2018
Multim. Tools Appl., 2018
Proceedings of the Advances in Multimedia Information Processing - PCM 2018, 2018
GRANet: Global Refinement Atrous Convolutional Neural Network for Semantic Scene Segmentation.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018
2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
2015
IEEE Trans. Image Process., 2015
Proceedings of the 2015 IEEE International Conference on Image Processing, 2015
2014
Proceedings of the SIGGRAPH Asia 2014 Technical Briefs, 2014
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014
2013
IEICE Trans. Inf. Syst., 2013
Proceedings of the Web-Age Information Management - 14th International Conference, 2013
Proceedings of the Web-Age Information Management - 14th International Conference, 2013
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2013
Proceedings of the 2013 IEEE International Conference on Green Computing and Communications (GreenCom) and IEEE Internet of Things (iThings) and IEEE Cyber, 2013
Proceedings of the AsiaSim 2013, 2013
An Automatic Registration Method Based on Fiducial Marker for Image Guided Neurosurgery System.
Proceedings of the AsiaSim 2013, 2013
Proceedings of the Advanced Parallel Processing Technologies, 2013
Proceedings of the Advanced Parallel Processing Technologies, 2013
2012
Int. J. Model. Simul. Sci. Comput., 2012
Robust wrinkle-aware non-rigid registration for triangle meshes of hand with rich and dynamic details.
Comput. Graph., 2012
Proceedings of the 20th Pacific Conference on Computer Graphics and Applications, 2012
Proceedings of the Pattern Recognition - Chinese Conference, 2012
2011
Empirical Formula and Experiment based force Modeling for Haptic spine Surgery simulation.
Int. J. Model. Simul. Sci. Comput., 2011
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011
2010
J. Zhejiang Univ. Sci. C, 2010
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010
Proceedings of the ICDM 2010, 2010
2009
Vis. Comput., 2009
2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
2007
Proceedings of the Proceeding of the Twelfth International Conference on 3D Web Technology, 2007
Texture-Meshes in Digital Museum: Octree-Initialized Progressive Transmission with Feature Preservation.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2005
Proceedings of the 9th International Conference on Computer-Aided Design and Computer Graphics, 2005
2003
Proceedings of the 2003 IEEE/WIC International Conference on Intelligent Agent Technology (IAT 2003), 2003