Xipei Ren
Orcid: 0000-0001-6040-5366
According to our database1,
Xipei Ren
authored at least 39 papers
between 2016 and 2024.
Collaborative distances:
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Bibliography
2024
Frontiers Comput. Sci., 2024
Investigating emotional design of the intelligent cockpit based on visual sequence data and improved LSTM.
Adv. Eng. Informatics, 2024
Understanding emotional values of bionic features for educational service robots: A cross-age examination using multi-modal data.
Adv. Eng. Informatics, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
MagnaDip Kit: A User-Friendly Toolkit for Streamlined Fabrication of Electromagnetic Responsive Textiles.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Exploring Healthful Spatial Interface with Bodystorming: A Case Study from the Vertical Workspace Workshop.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023
Crimson Tendons: Designing a Mouse Usage Visualization System to Prevent Mouse Overuse Behaviors.
Proceedings of the Entertainment Computing - ICEC 2023, 2023
DataVisage: A Card-Based Design Workshop to Support Design Ideation on Data Physicalization.
Proceedings of the Entertainment Computing - ICEC 2023, 2023
Wryneck Tree: Designing a Multimodal Interactive System for Sedentary Office Forward Head Postures Correction.
Proceedings of the Entertainment Computing - ICEC 2023, 2023
Dogs Need Friends Too: Unleashing the Potential of Dog Wearables in Enhancing Canine Social Well-Being.
Proceedings of the Tenth International Conference on Animal-Computer Interaction, 2023
2022
Developing a Multimodal HMI Design Framework for Automotive Wellness in Autonomous Vehicles.
Multimodal Technol. Interact., 2022
Record or Recall? Exploring Self-Reported Dietary Assessment Methods for Office Workers during the COVID-19 Work-from-Home Period.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
SleepHill: Designing an Incrementally Bouncing Pillow as a Comfortable Wake-Up Approach.
Proceedings of the Entertainment Computing - ICEC 2022, 2022
Proceedings of the Distributed, Ambient and Pervasive Interactions. Smart Living, Learning, Well-being and Health, Art and Creativity, 2022
Hicclip: A Smart Sealing Rack Using Interactive Sounds to Intervene Snack Addictions.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
EAT@WORK: Designing an mHealth App for Promoting Healthy Eating Routines Among Dutch Office Workers.
Proceedings of the Pervasive Computing Technologies for Healthcare, 2021
Steadi: Proactively Preventing Burnouts among Office Workers through App-Based Workflow Management Services.
Proceedings of the ICBBT 2021: 13th International Conference on Bioinformatics and Biomedical Technology, Xi'an, China, May 21, 2021
Design Opportunities of Digital Tools for Promoting Healthy Eating Routines Among Dutch Office Workers.
Proceedings of the HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry, 2021
Digital Tools to Promote Healthy Eating for Working-Age Individuals: A Scoping Review.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021
LUNOST: Connected Tangible Messengers for Enhancing Off-Site ParentTeenager Relationships.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021
Co-Drink: Exploring Social Support Water Bottles to Increase the Hydration Status of Individuals with Intimate Relationship.
Proceedings of the Chinese CHI 2021: The Ninth International Symposium of Chinese CHI, Online Event, Hong Kong, October 16, 2021
2020
Understanding Physician's Experience With Conversational Interfaces During Occupational Health Consultation.
IEEE Access, 2020
Visualizing Computer-Based Activity on Ambient Displays to Reduce Sedentary Behavior at Work.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020
Engaging Stakeholders to Design an Intelligent Decision Support Tool in the Occupational Health Context.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Weaving Healthy Behaviors into New Technology Routines: Designing in (and for) the COVID-19 Work-from-Home Period.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
LightSit: An Unobtrusive Health-Promoting System for Relaxation and Fitness Microbreaks at Work.
Sensors, 2019
HealthSit: Designing Posture-Based Interaction to Promote Exercise during Fitness Breaks.
Int. J. Hum. Comput. Interact., 2019
Integrating Industrial Design and Geoscience: A Survey on Data-Driven Research to Promote Public Health and Vitality.
Proceedings of the 9th International Conference on Digital Public Health, 2019
Proceedings of the 9th International Conference on Digital Public Health, 2019
Step-by-Step: Exploring a Social Exergame to Encourage Physical Activity and Social Dynamics among Office Workers.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Exploring Cooperative Fitness Tracking to Encourage Physical Activity among Office Workers.
Proc. ACM Hum. Comput. Interact., 2018
Effects of playful audio augmentation on teenagers' motivations in cooperative physical play.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Perswedo: Introducing Persuasive Principles into the Creative Design Process Through a Design Card-Set.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
ShuttleKicker+: Designing Gamified Sonification to Augment the Physical Leisure Activity.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the HCI 2016, 2016