Xiaocen Liu
Orcid: 0000-0003-2160-069X
According to our database1,
Xiaocen Liu
authored at least 11 papers
between 2019 and 2021.
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Bibliography
2021
Exploratory and Confirmatory Factor Analysis of the Chinese Young Children's Video-Gaming Questionnaire.
Proceedings of the HCI in Games: Experience Design and Game Mechanics, 2021
The Foundations and Frontiers of Research on the Effect of Video Games on Child Development - A Scientometrics and Knowledge-Mapping Analysis Based on CiteSpace.
Proceedings of the HCI in Games: Experience Design and Game Mechanics, 2021
The Factorial Structure and Underlying Contributors of Parents' Behavioral Involvement in Children's Video Game Use.
Proceedings of the HCI in Games: Experience Design and Game Mechanics, 2021
2020
Adaptive fixed-time consensus tracking control method for second-order multi-agent systems with disturbances.
J. Frankl. Inst., 2020
Lines cluster approaching mode control for air-breathing hypersonic vehicle under disturbances and uncertainties.
Int. J. Model. Simul. Sci. Comput., 2020
Super Twisting Disturbance Observer-Based Fixed-Time Sliding Mode Backstepping Control for Air-Breathing Hypersonic Vehicle.
IEEE Access, 2020
Adaptive sliding mode back-stepping control for hypersonic flight vehicle with state constraints and unmodeled disturbances.
Proceedings of the 16th IEEE International Conference on Control & Automation, 2020
Relationship Between Young Children's Problematic Behaviors, Videogaming Status, and Parenting Styles.
Proceedings of the HCI in Games, 2020
Can Video Game Training Improve the Two-Dimensional Mental Rotation Ability of Young Children? - A Randomized Controlled Trial.
Proceedings of the HCI in Games, 2020
The Role of Parenting Styles and Parents' Involvement in Young Children's Videogames Use.
Proceedings of the HCI in Games, 2020
2019
Proceedings of the HCI in Games, 2019