Xiao-Yu Xu
Orcid: 0000-0003-1236-1957
According to our database1,
Xiao-Yu Xu
authored at least 10 papers
between 2021 and 2025.
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Bibliography
2025
A multi-model approach for the extension of the use and gratification theory in video game streaming.
Inf. Technol. People, 2025
Exploring the dual routes in influencing sales and adoption in augmented reality retailing: a mixed approach of SEM and FsQCA.
Internet Res., 2025
2024
The coping strategies in fitness apps: a three-stage analysis with findings from SEM and FsQCA.
Internet Res., 2024
2022
Exploring the Gamification Affordances in Online Shopping with the Heterogeneity Examination through REBUS-PLS.
J. Theor. Appl. Electron. Commer. Res., 2022
Video Anomaly Detection Based on Optical Flow Feature Enhanced Spatio-Temporal Feature Network FusionNet-LSTM-G.
IEEE Access, 2022
2021
How the intensity of the immersive experience impels the extent of Social Streaming App dependency? An empirical assessment with mediation and moderation effects.
Telematics Informatics, 2021
Hierarchical value-attainment paths of CBEC consumers: a means-end-chain perspective.
Internet Res., 2021
Exploring viewer participation in online video game streaming: A mixed-methods approach.
Int. J. Inf. Manag., 2021
The Migration of Viewers in Gaming Streaming: The Perspective of a Push-Pull-Mooring Model.
Int. J. Hum. Comput. Interact., 2021
How the live streaming commerce viewers process the persuasive message: An ELM perspective and the moderating effect of mindfulness.
Electron. Commer. Res. Appl., 2021