Xiangshi Ren
Orcid: 0000-0003-0463-0352Affiliations:
- Kochi University of Technology, School of Information, Center for Human-Engaged Computing, Koichi, Japan
- Tokyo Denki University, Department of Information and Communication Engineering, Tokyo, Japan (PhD 1996)
According to our database1,
Xiangshi Ren
authored at least 138 papers
between 1993 and 2024.
Collaborative distances:
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Bibliography
2024
A framework for students' digital heritage education in the classroom - a human-engaged computing perspective.
Educ. Inf. Technol., June, 2024
Int. J. Hum. Comput. Stud., March, 2024
Entertain. Comput., 2024
Designing a Multisensory VR Game Prototype for Older Adults - the Acceptability and Design Implications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Can We Understand Other Drivers? An Investigation on Empathic Triggers through Voice Information Transmission in Driving.
Proceedings of the Adjunct Proceedings of the 15th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2023
2022
Designing successive target selection in virtual reality via penetrating the intangible interface with handheld controllers.
Int. J. Hum. Comput. Stud., 2022
Comput. Hum. Behav., 2022
Understanding intergenerational fitness tracking practices: 12 suggestions for design.
CCF Trans. Pervasive Comput. Interact., 2022
2021
ArmMenu: command input on distant displays with proprioception based lateral arm movements.
Behav. Inf. Technol., 2021
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021
Proceedings of the HCI International 2021 - Late Breaking Posters, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Int. J. Hum. Comput. Stud., 2020
Twelve Agendas on Interacting with Information: A Human-Engaged Computing Perspective.
Data Inf. Manag., 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
ACM Trans. Comput. Hum. Interact., 2019
CCF Trans. Pervasive Comput. Interact., 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
From UX to Engagement: Connecting Theory and Practice, Addressing Ethics and Diversity.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Exploring performance of thumb input for pointing and dragging tasks on mobile device.
Proceedings of the AsianCHI@CHI 2019: Asian CHI Symposium, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
HCI in China: Research Agenda, Education Curriculum, Industry Partnership, and Communities Building.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Differences and Similarities between Dominant and Non-dominant Thumbs for Pointing and Gesturing Tasks with Bimanual Tablet Gripping Interaction.
Interact. Comput., 2018
Int. J. Hum. Comput. Stud., 2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
EAI Endorsed Trans. Ambient Syst., August, 2017
Investigation of suitable body parts for wearable vibration feedback in walking navigation.
Int. J. Hum. Comput. Stud., 2017
Int. J. Hum. Comput. Interact., 2017
Proceedings of the 2017 IEEE International Conference on Smart Computing, 2017
Ability-Based Optimization: Designing Smartphone Text Entry Interface for Older Adults.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Enhancing Pen-based Interaction using Electrovibration and Vibration Haptic Feedback.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Towards Cognitive Enhancement of the Elderly: A UX Study of a Multitasking Motion Video Game.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
A Framework for Interactive Mindfulness Meditation Using Attention-Regulation Process.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
Interact. Comput., 2016
Assisting people with visual impairments in aiming at a target on a large wall-mounted display.
Int. J. Hum. Comput. Stud., 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Emerging Technologies, 2016
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Developing a Comprehensive Engagement Framework of Gamification for Reflective Learning.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Designing Mid-Air TV Gestures for Blind People Using User- and Choice-Based Elicitation Approaches.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Differences and Similarities between Finger and Pen Stroke Gestures on Stationary and Mobile devices.
ACM Trans. Comput. Hum. Interact., 2015
Int. J. Hum. Comput. Stud., 2015
Leveraging and Integrating Eastern and Western Insights for Human Engagement Studies in HCI.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the Third International Symposium of Chinese CHI, 2015
2014
Assisting Visually Impaired People to Acquire Targets on a Large Wall-Mounted Display.
J. Comput. Sci. Technol., 2014
J. Comput. Sci. Technol., 2014
Int. J. Hum. Comput. Interact., 2014
An Investigation Into the Relationship Between Texture and Human Performance in Steering and Gesture Input Tasks.
Int. J. Hum. Comput. Interact., 2014
Int. J. Hum. Comput. Interact., 2014
Jump and shoot!: prioritizing primary and alternative body gestures for intense gameplay.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Only for casual players?: investigating player differences in full-body game interaction.
Proceedings of the Second International Symposium of Chinese CHI, 2014
2013
The impact of candidate display styles for Japanese and Chinese characters on input efficiency.
Int. J. Hum. Comput. Stud., 2013
Int. J. Hum. Comput. Interact., 2013
2012
Natural use profiles for the pen: an empirical exploration of pressure, tilt, and azimuth.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012
An investigation of the relationship between texture and human performance in steering tasks.
Proceedings of the Asia Pacific Conference on Computer Human Interaction, 2012
2011
Investigating the effects of multimodal feedback through tracking state in pen-based interfaces.
Behav. Inf. Technol., 2011
An investigation of the usability of the stylus pen for various age groups on personal digital assistants.
Behav. Inf. Technol., 2011
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2011
The Entropy of a Rapid Aimed Movement: Fitts' Index of Difficulty versus Shannon's Entropy.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
J. Inf. Process., 2010
An Investigation of Adaptive Pen Pressure Discretization Method Based on Personal Pen Pressure Use Profile.
IEICE Trans. Inf. Syst., 2010
Behav. Inf. Technol., 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Int. J. Hum. Comput. Interact., 2009
IEICE Trans. Inf. Syst., 2009
A Study of Inherent Pen Input Modalities for Precision Parameter Manipulations during Trajectory Tasks.
IEICE Trans. Inf. Syst., 2009
Detecting and leveraging finger orientation for interaction with direct-touch surfaces.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2008
Proceedings of the International Conference on Computer Science and Software Engineering, 2008
Proceedings of the International Conference on Computer Science and Software Engineering, 2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Investigating the Influence of Colors on the Performance of Pointing Tasks for Human Interface Design.
IEICE Trans. Inf. Syst., 2007
The Optimal Calculation Method to Determine the Effective Target Width for the Application of Fitts' Law.
IEICE Trans. Inf. Syst., 2007
Proceedings of the Human-Computer Interaction, 2007
ZWPS: A Hybrid Selection Technique for Small Target Acquisition in Pen-Based Interfaces.
Proceedings of the Human-Computer Interaction, 2007
The Adaptive Hybrid Cursor: A Pressure-Based Target Selection Technique for Pen-Based User Interfaces.
Proceedings of the Human-Computer Interaction, 2007
2006
Proceedings of the Sixth International Conference on Computer and Information Technology (CIT 2006), 2006
2005
Int. J. Hum. Comput. Interact., 2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005
Proceedings of the 2005 International Conference on Active Media Technology, 2005
Proceedings of the Fifth International Conference on Computer and Information Technology (CIT 2005), 2005
Proceedings of the Fifth International Conference on Computer and Information Technology (CIT 2005), 2005
Determining the Optimal Size of Handwriting Character Entry Boxes for Pen-Based Systems.
Proceedings of the Fifth International Conference on Computer and Information Technology (CIT 2005), 2005
Proceedings of the Fifth International Conference on Computer and Information Technology (CIT 2005), 2005
2004
Speed-accuracy tradeoff in Fitts' law tasks-on the equivalency of actual and nominal pointing precision.
Int. J. Hum. Comput. Stud., 2004
Virtual 3D Gearbox Widget Technique for Precise Adjustment by Hand Motion in Immersive VR.
IEICE Trans. Inf. Syst., 2004
Proceedings of the 2004 International Conference on Computer and Information Technology (CIT 2004), 2004
Proceedings of the 2004 International Conference on Computer and Information Technology (CIT 2004), 2004
Proceedings of the 2004 International Conference on Computer and Information Technology (CIT 2004), 2004
2003
A Context-Aware Infrastructure for Supporting Applications with Pen-Based Interaction.
J. Comput. Sci. Technol., 2003
Candidate Display Styles in Japanese Input.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003
2002
An Empirical Study of the Minimum Required Size and the Minimum Number of Targets for Pen Input on the Small Display.
Proceedings of the Mobile Human-Computer Interaction, 4th International Symposium, 2002
2001
Using Physiological Criteria to Improve Usability: The Physiological Evaluation LCD and CRT Effects on Users.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
2000
Improving selection performance on pen-based systems: a study of pen-based interaction for selection tasks.
ACM Trans. Comput. Hum. Interact., 2000
Proceedings of the Advances in Multimodal Interfaces, 2000
1999
A Comparison of Multi-modal Combination Modes for The Map System.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999
The Physiological Measurement of User Comfort Levels: An Evaluation Experiment for Comparing Three Types of CRTs.
Proceedings of the Human-Computer Interaction: Ergonomics and User Interfaces, 1999
1998
Efficient Strategies for Selecting Small Targets on Pen-based Systems: An Evaluation Experiment for Selection Strategies and Strategy Classifications.
Proceedings of the Engineering for Human-Computer Interaction, 1998
The Influence of Target Size, Distance and Direction on the Design of Selection Strategies.
Proceedings of the People and Computers XIII, Proceedings of HCI '98, 1998
Proceedings of the Third Asian Pacific Computer and Human Interaction, 1998
1997
The Best among six Strategies for Selecting a Minute Target and the Determination of the Minute Maximum Size of the Targets on a Pen-Based Computer.
Proceedings of the Human-Computer Interaction, 1997
The Strategy for Selecting a Minute Target and the Minute Maximum Value on a Pen-based Computer.
Proceedings of the Human Factors in Computing Systems, 1997
1993
The Minimal Sizes and the Quasi-Optimal Sizes for the Input Square During Pen-Input of Characters.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993