Xavier Skapin

According to our database1, Xavier Skapin authored at least 16 papers between 2001 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Links

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Bibliography

2018
Accelerated Simulation of Brittle Objects for Interactive Applications.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

2014
Generalized maps for erosion and sedimentation simulation.
Comput. Graph., 2014

A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process.
Proceedings of the Smart Graphics - 12th International Symposium, 2014

MORPHO-Map - A New Way to Model Animation of Topological Transformations.
Proceedings of the GRAPP 2014, 2014

Programming Topological Operations for Visual Illustrations in an Introductory Geomorphology Course.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2012
Mapping Volumetric Meshes to Point-based Motion Models.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

2011
Topological Operations for Geomorphological Evolution.
Proceedings of the 8th Workshop on Virtual Reality Interactions and Physical Simulations, 2011

2010
Topology-based Physical Simulation.
Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, 2010

Interactive Hydraulic Erosion Using CUDA.
Proceedings of the Computer Vision and Graphics - International Conference, 2010

2009
An edge matching technique for non-planar face intersections in geometric parametric models.
Proceedings of the IEEE International Conference on Shape Modeling and Applications, 2009

2008
A Topology-based Animation Model for the Description of 2D Models with a Dynamic Structure.
Proceedings of the Fifth Workshop on Virtual Reality Interactions and Physical Simulations, 2008

Insertion and Expansion Operations for .
Proceedings of the Discrete Geometry for Computer Imagery, 2008

2007
Generic computation of bulletin boards into geometric kernels.
Proceedings of the 5th International Conference on Computer Graphics, 2007

2004
Cartesian Product Of Simplicial And Cellular Structures.
Int. J. Comput. Geom. Appl., 2004

2001
Utilisation du produit cartésien en modélisation géométrique 4D pour l'animation. (Using Cartesian Product for 4D Geometrical Modelling and Animation).
PhD thesis, 2001

Using Cartesian product for animation.
Comput. Animat. Virtual Worlds, 2001


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