Woohun Lee
Orcid: 0000-0002-5703-4661
According to our database1,
Woohun Lee
authored at least 82 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Digit. Creativity, April, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Sketchnote: Sketch-Based Visualization of Problem Decomposition in Block-Based Programming.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
2022
Digit. Creativity, 2022
Digit. Creativity, 2022
Point & Select: Designing an Interaction Technique for Inputting Surrounding Point of Interests in Driving Context.
CoRR, 2022
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Poly: Shape-changing Conversational Agent Helps Identify Multiple Characters in Storytelling.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022
ProjecString: Turning an Everyday String Curtain into an Interactive Projection Display.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
MeowPlayLive: Enhancing Animal Live Streaming Experience Through Voice Message-Based Real-Time Viewer-Animal Interaction.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Designing Metamaterial Cells to Enrich Thermoforming 3D Printed Object for Post-Print Modification.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Defining basic archetypes of an intelligent agent's behaviour in an open-ended interactive environment.
Digit. Creativity, 2020
Puppet Book: Digital Storybook with Back-of-Device Puppeteering Interface for Parent and Child.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Scienscope: Hand-Held Mediation Device for Facilitating Exploratory Behaviors with Exhibits in Museum Visitors.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
A Demonstration of SoundWear: Wearable Device Using Sound Augmentation to Enrich Open-ended Outdoor Play Experience of Children.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
SoundWear: Effect of Non-speech Sound Augmentation on the Outdoor Play Experience of Children.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Investigating the effect of digitally augmented toys on young children's social pretend play.
Digit. Creativity, 2019
DexController : Hand-Held Controller Recognizing Grasp-Pose and Grasp-Force in Virtual Reality Defense Game.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
HeatMat: Designing Internal Structures for Supporting Hands-on Design Activity with Heated 3D Printed Objects.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
2018
Hapcube: a tactile actuator providing tangential and normal pseudo-force feedback on a fingertip.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
HapCube: A Fingertip-Sized Tactile Device Providing 2+1 Dimensional Pseudo-Force Feedback.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
HapCube: A Wearable Tactile Device to Provide Tangential and Normal Pseudo-Force Feedback on a Fingertip.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
A Demonstration of Conveyor World: Mixed Reality Game on Physically Actuated Game Stage.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative Games.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
TouchRoller: A Touch-sensitive Cylindrical Input Device for GUI Manipulation of Interactive TVs.
Interact. Comput., 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Motion Echo Snowboard: Enhancing Body Movement Perception in Sport via Visually Augmented Feedback.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
2014
Pers. Ubiquitous Comput., 2014
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Transwall: a transparent double-sided touch display facilitating co-located face-to-face interactions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
'MoleBot': An Organic User-Interface-Based Robot That Provides Users with Richer Kinetic Interactions.
Interact. Comput., 2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Proceedings of the Virtual Reality International Conference, 2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012
2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Digital rubbing: playful and intuitive interaction technique for transferring a graphic image onto paper with pen-based computing.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Inflatable mouse: volume-adjustable mouse with air-pressure-sensitive input and haptic feedback.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
TransPen & MimeoPad: a playful interface for transferring a graphic image to paper by digital rubbing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Button Keyboard: A Very Small Keyboard with Universal Usability for Wearable Computing.
Proceedings of the Human-Computer Interaction, 2007
The Design and Evaluation of a Diagonally Splitted Column to Improve Text Readability on a Small Screen.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007
2006
One-key keyboard: a very small QWERTY keyboard supporting text entry for wearable computing.
Proceedings of the 2006 Australasian Computer-Human Interaction Conference, 2006
Proceedings of the 7th ACM SIGCHI New Zealand Chapter's International Conference on Computer-Human Interaction: Design Centered HCI, 2006
2005
Proceedings of the Fourth IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Augmented E-commerce: Making Augmented Reality Usable in Everyday E-commerce with Laser Projection Tracking.
Proceedings of the Interactive Multimedia and Next Generation Networks: Second International Workshop on Multimedia Interactive Protocols and Systems, 2004
2003
Integrating hardware and software: augmented reality based prototyping method for digital products.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003