Wolfgang Slany
Orcid: 0000-0002-4979-6156Affiliations:
- Graz University of Technology, Austria
According to our database1,
Wolfgang Slany
authored at least 94 papers
between 1993 and 2024.
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Bibliography
2024
Incidental Data: A Survey towards Awareness on Privacy-Compromising Data Incidentally Shared on Social Media.
J. Cybersecur. Priv., March, 2024
Int. J. Interact. Mob. Technol., 2024
Int. J. Interact. Mob. Technol., 2024
Designing, Coding and Embroidering: A Workflow for Gender-Sensitive and Interdisciplinary Teaching.
Int. J. Emerg. Technol. Learn., 2024
2023
MRNG: Accessing Cosmic Radiation as an Entropy Source for a Non-Deterministic Random Number Generator.
Entropy, June, 2023
2022
Unravelling the numerical and spatial underpinnings of computational thinking: a pre-registered replication study.
Comput. Sci. Educ., 2022
CoRR, 2022
2020
CoRR, 2020
The learning value of game design activities: association between computational thinking and cognitive skills.
Proceedings of the WiPSCE '20: Workshop in Primary and Secondary Computing Education, 2020
Reducing Cognitive Load through the Worked Example Effect within a Serious Game Environment.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020
"RemoteMentor" Evaluation of Interactions Between Teenage Girls, Remote Tutors, and Coding Activities in School Lessons.
Proceedings of the Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences, 2020
Design, Code, Stitch, Wear, and Show It! Mobile Visual Pattern Design in School Contexts.
Proceedings of the IEEE Frontiers in Education Conference, 2020
2019
Analyzing and Managing Complex Software Ecosystems: A Framework to Understand Value in Information Systems.
IEEE Softw., 2019
Using Executable Specification and Regression Testing for Broadcast Mechanism of Visual Programming Language on Smartphones.
Int. J. Interact. Mob. Technol., 2019
"Computer Science for all": Concepts to engage teenagers and non-CS students in technology.
CoRR, 2019
Female Teenagers in Computer Science Education: Understanding Stereotypes, Negative Impacts, and Positive Motivation.
CoRR, 2019
Proceedings of the 2nd ACM SIGSOFT International Workshop on Software Qualities and Their Dependencies, 2019
Proceedings of the 19th IEEE International Conference on Software Quality, 2019
Proceedings of the Open Source Systems - 15th IFIP WG 2.13 International Conference, 2019
Proceedings of the 6th International Conference on Mobile Software Engineering and Systems, 2019
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
Proceedings of the 13th European Conference on Software Architecture, 2019
2018
Rock bottom, the world, the sky: Catrobat, an extremely large-scale and long-term visual coding project relying purely on smartphones.
CoRR, 2018
CoRR, 2018
CoRR, 2018
Pocket Code: a mobile app for game jams to facilitate classroom learning through game creation.
CoRR, 2018
The role of game jams in developing informal learning of computational thinking: a cross-european case study.
CoRR, 2018
CoRR, 2018
Female Teenagers and Coding: Create Gender Sensitive and Creative Learning Environments.
CoRR, 2018
Game Design with Pocket Code: Providing a Constructionist Environment for Girls in the School Context.
CoRR, 2018
2017
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017
2016
Automated Bidirectional Languages Localization Testing for Android Apps with Rich GUI.
Mob. Inf. Syst., 2016
2015
Proceedings of the Open Source Systems: Adoption and Impact, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Inclusive Gaming Creation by Design in Formal Learning Environments: "Girly-Girls" User Group in No One Left Behind.
Proceedings of the Design, User Experience, and Usability: Users and Interactions, 2015
2014
Inf. Technol. Control., 2014
Proceedings of the SPLASH'14, 2014
Empirical Comparison of Visual to Hybrid Formula Manipulation in Educational Programming Languages for Teenagers.
Proceedings of the 5th Workshop on Evaluation and Usability of Programming Languages and Tools, 2014
Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification.
Proceedings of the 27th IEEE Conference on Software Engineering Education and Training, 2014
2013
Proceedings of the Automated Scheduling and Planning - From Theory to Practice, 2013
Advanced Personnel Vetting Techniques in Critical Multi-Tennant Hosted Computing Environments.
CoRR, 2013
Proceedings of the End-User Development - 4th International Symposium, 2013
Comparing Purely Visual with Hybrid Visual/Textual Manipulation of Complex Formula on Smartphones.
Proceedings of the 19th International Conference on Distributed Multimedia Systems, 2013
2012
Functional Magnetic Resonance Imaging and the Challenge of Balancing Human Security with State Security
CoRR, 2012
Proceedings of the 2012 IEEE Symposium on Visual Languages and Human-Centric Computing, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Standing on the shoulders of their peers: success factors for massive cooperation among children creating open source animations and games on their smartphones.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Making Apps Useable on Multiple Different Mobile Platforms: On Interoperability for Business Application Development on Smartphones.
Proceedings of the Multidisciplinary Research and Practice for Information Systems, 2012
2011
Proceedings of the Information Quality in e-Health, 2011
TagTree: Exploring Tag-Based Navigational Structures.
Proceedings of the Information und Wissen: global, 2011
Applying Aspect Oriented Programming in Usability Engineering Processes - On the Example of Tracking Usage Information for Remote Usability Testing.
Proceedings of the ICE-B 2011, 2011
TEMPLE - A domain specific language for modeling and solving staff scheduling problems.
Proceedings of the 2011 IEEE Symposium on Computational Intelligence in Scheduling, 2011
2010
IEEE Intell. Syst., 2010
Analyzing real mobile web usage of a multimedia streaming application through log files.
Proceedings of the 11th ACM SIGMM International Conference on Multimedia Information Retrieval, 2010
The Influence of AJAX on Web Usability.
Proceedings of the ICE-B 2010 - Proceedings of the International Conference on e-Business, Athens, Greece, July 26, 2010
Proceedings of the Hybrid Metaheuristics - 7th International Workshop, 2010
2009
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2009
Proceedings of the HCI and Usability for e-Inclusion, 2009
Proceedings of the HCI and Usability for e-Inclusion, 2009
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009
2008
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2008
Proceedings of the HCI and Usability for Education and Work, 2008
Proceedings of the 20th Annual Workshop of the Psychology of Programming Interest Group, 2008
Proceedings of the First International Conference on Advances in Computer-Human Interaction, 2008
2007
SIAM J. Comput., 2007
Proceedings of the ESWC'07 Workshop on Scripting for the Semantic Web, 2007
2006
htmlButler - Wrapper Usability Enhancement through Ontology Sharing and Large Scale Cooperation.
Proceedings of the Adaptive and Personalized Semantic Web, 2006
On some winning strategies for the Iterated Prisoner's Dilemma or Mr. Nice Guy and the Cosa Nostra
CoRR, 2006
2005
ACM Trans. Algorithms, 2005
From Extreme Programming and Usability Engineering to Extreme Usability in Software Engineering Education (XP+UE->XU).
Proceedings of the 29th Annual International Computer Software and Applications Conference, 2005
Human-Agent interaction in the light of ontology sharing and large scale cooperation.
Proceedings of the 2005 International Conference on Computational Intelligence for Modelling Control and Automation (CIMCA 2005), 2005
2004
Theor. Comput. Sci., 2004
Proceedings of the Applications and Innovations in Intelligent Systems XII, 2004
Proceedings of the 2004 Symposium on Applications and the Internet (SAINT 2004), 2004
2003
Proceedings of the Algorithms, 2003
2002
Theor. Comput. Sci., 2002
2001
Zyklische Schichtplanung.
Künstliche Intell., 2001
Rota: a research project on algorithms for workforce scheduling and shift design optimization.
AI Commun., 2001
2000
Proceedings of the Computers and Games, Second International Conference, 2000
1999
1998
A reusable iterative optimization software library to solve combinatorial problems with approximate reasoning.
Int. J. Approx. Reason., 1998
1996
1995
Proceedings of the Fuzzy Logic in Artificial Intelligence, 1995
1993
The Art of the Belly.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993