Willian M. P. Reis

Orcid: 0000-0003-3346-2634

According to our database1, Willian M. P. Reis authored at least 3 papers between 2015 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Procedural Generation of Game Maps With Human-in-the-Loop Algorithms.
IEEE Trans. Games, 2018

2015
Human computation for procedural content generation in platform games.
Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games, 2015

An Empirical Evaluation of Evaluation Metrics of Procedurally Generated Mario Levels.
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015


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