William Ryan

According to our database1, William Ryan authored at least 13 papers between 1978 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Awards

IEEE Fellow

IEEE Fellow 2011, "For applications of electromagnetic and acoustic systems and techniques for thermal therapy".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Social media and the transformation of brand communication.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Network Nightmares: Using games to teach networks and security.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

Integrating serious content into serious games.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

Transforming Game Narrative through Social Media: Studying the Mass Effect Universe of Twitter.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2011
Toward Safe and Sustainable Nanomaterials: Chemical Information Call-in to Manufacturers of Nanomaterials by California as a Case Study.
Eur. J. Law Technol., 2011

2009
Evaluating Interactive Entertainment using Breakdown: Understanding Embodied Learning in Video Games.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

Device ecology mapper: a tool for studying users' ecosystems of interactive artifacts.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Twitterspace: a co-developed display using Twitter to enhance community awareness.
Proceedings of the Tenth Conference on Participatory Design, 2008

Toward a framework for ecologies of artifacts: how are digital artifacts interconnected within a personal life?
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

2007
Double dribble: illusionism, mixed reality, and the sports fan experience.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Machinima prototyping: an approach to evaluation.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

2005
Meeteetse: social well-being through place attachment.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

1978
Gödel's Second Incompleteness Theorem for General Recursive Arithmetic.
Math. Log. Q., 1978


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