William Odom
Orcid: 0000-0002-2824-9292
According to our database1,
William Odom
authored at least 112 papers
between 2007 and 2024.
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Bibliography
2024
Remembering through Sound: Co-creating Sound-based Mementos together with People with Blindness.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Capra: Making Use of Multiple Perspectives for Capturing, Noticing and Revisiting Hiking Experiences Over Time.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
On the Design of Quologue: Uncovering Opportunities and Challenges with Generative AI as a Resource for Creating a Self-Morphing E-book Metadata Archive.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Negotiating Conceptual and Practical Frictions in Making the Capra Short Film: Extending a Research through Design Artifact with Video.
Proceedings of the Designing Interactive Systems Conference, 2024
2023
Exploring Long-Term Mediated Relations with a Shape-Changing Thing: A Field Study of coMorphing Stool.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Memory Tracer & Memory Compass: Investigating Personal Location Histories as a Design Material for Everyday Reminiscence.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Remote Wavelength: Design and Evaluation of a System for Social Connectedness Through Distributed Tabletop Gameplay.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Data as a Material for Design: Alternative Narratives, Divergent Pathways, and Future Directions.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Exploring Memory-Oriented Interactions with Digital Photos In and Across Time: A Field Study of Chronoscope.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Envisioning and Understanding Orientations to Introspective AI: Exploring a Design Space with Meta.Aware.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023
PhotoClock: Reliving Memories in Digital Photos as the Clock Ticks in the Present Moment.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Encountering Cover Versions of Songs Derived from Personal Music-Listening History Data: a Design and Field Trial of Musée in Homes.
Interact. Comput., 2022
Hum. Comput. Interact., 2022
Exploring Data Intermediaries as Infrastructure for a Human-Centric Data Economy: Speculations & Critical Reflections.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022
On the Design of deformTable: Attending to Temporality and Materiality for Supporting Everyday Interactions with a Shape-Changing Artifact.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
Storywork & Reciprocity: On the Design of an Audio Documentary that Extends HCI Research back to Participants.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021
Understanding Everyday Experiences of Reminiscence for People with Blindness: Practices, Tensions and Probing New Design Possibilities.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
A Design Inquiry into Introspective AI: Surfacing Opportunities, Issues, and Paradoxes.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
A Dozen Stickers on a Mailbox: Physical Encounters and Digital Interactions in a Local Sharing Community.
Proc. ACM Hum. Comput. Interact., 2020
Proceedings of the Companion Publication of the 2020 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Understanding How Audio Mediates Experiences of Reminiscence for People Living with Blindness.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Exploring Location Histories as a Design Material for Reflection with Memory Compass & Memory Tracer.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Data Dashboard: Exploring Centralization and Customization in Personal Data Curation.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Exploring the Reflective Potentialities of Personal Data with Different Temporal Modalities: A Field Study of Olo Radio.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Investigating Slowness as a Frame to Design Longer-Term Experiences with Personal Data: A Field Study of Olly.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Doing Things with Research through Design: With What, with Whom, and Towards What Ends?
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow Game.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Mediating Relatedness for Adolescents with ME: Reducing Isolation through Minimal Interactions with a Robot Avatar.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
Chronoscope: A Near-eye Tangible Device for Interacting with Photos In and Across Time.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019
Chronoscope: Designing Temporally Diverse Interactions with Personal Digital Photo Collections.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Proceedings of the Funology 2 - From Usability to Enjoyment, Second Edition, 2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational Objects.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Deployments of the table-non-table: A Reflection on the Relation Between Theory and Things in the Practice of Design Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
SenseCenser: an Interactive Device for Sensing Incense Smoke & Supporting Memorialization Rituals in Japan.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
Understanding Automatic Conveyor-belt Columbaria: Emerging Sites of Interactive Memorialization in Japan.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Designing for an other Home: Expanding and Speculating on Different Forms of Domestic Life.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
Interactions, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
2016
Interactions, 2016
Designing for Domestic Memorialization and Remembrance: A Field Study of Fenestra in Japan.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
The Frustrations and Benefits of Mobile Device Usage in the Home when Co-Present with Family Members.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Behind the Lens: A Visual Exploration of Epistemological Commitments in HCI Research on the Home.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Understanding Long-Term Interactions with a Slow Technology: an Investigation of Experiences with FutureMe.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015
2014
Designing for slowness, anticipation and re-visitation: a long term field study of the photobox.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Placelessness, spacelessness, and formlessness: experiential qualities of virtual possessions.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Legacy in the age of the internet: reflections on how interactive systems shape how we are remembered.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
2013
Fragmentation and transition: understanding perceptions of virtual possessions among young adults in Spain, South Korea and the United States.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
Investigating the presence, form and behavior of virtual possessions in the context of a teen bedroom.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Technology heirlooms?: considerations for passing down and inheriting digital materials.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the Designing Interactive Systems Conference 2012, 2012
Proceedings of the Designing Interactive Systems Conference 2012, 2012
Proceedings of the Designing Interactive Systems Conference 2012, 2012
Proceedings of the Connected Home - The Future of Domestic Life., 2012
2011
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Matters of life and death: locating the end of life in lifespan-oriented hci research.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
HCI, politics and the city: engaging with urban grassroots movements for reflection and action.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Reciprocity, deep storage, and letting go: opportunities for designing interactions with inherited digital materials.
Interactions, 2010
Passing on & putting to rest: understanding bereavement in the context of interactive technologies.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the Conference on Designing Interactive Systems, 2010
Proceedings of the Conference on Designing Interactive Systems, 2010
"Mate, we don't need a chip to tell us the soil's dry": opportunities for designing interactive systems to support urban food production.
Proceedings of the Conference on Designing Interactive Systems, 2010
2009
Understanding why we preserve some things and discard others in the context of interaction design.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
Sustainably ours - Personal inventories in the context of sustainability and interaction design.
Interactions, 2008
Energy aware dwelling: a critical survey of interaction design for eco-visualizations.
Proceedings of the 20th Australasian Computer-Human Interaction Conference, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Sustainable millennials: attitudes towards sustainability and the material effects of interactive technologies.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Proceedings of the 2007 International Conference on Designing Pleasurable Products and Interfaces, 2007
Virtual Worlds and Fraud: Approaching Cybersecurity in Massively Multiplayer Online Games.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007