Wen-Kai Tai
Orcid: 0000-0002-8003-2947
According to our database1,
Wen-Kai Tai
authored at least 47 papers
between 2003 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2022
End-to-End High Accuracy License Plate Recognition Based on Depthwise Separable Convolution Networks.
CoRR, 2022
2020
2019
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019
2018
Proceedings of the 20th IEEE International Conference on High Performance Computing and Communications; 16th IEEE International Conference on Smart City; 4th IEEE International Conference on Data Science and Systems, 2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
2016
Comput. Graph. Forum, 2016
2015
Proceedings of the Smart Graphics - 13th International Symposium, 2015
2013
IEEE Trans. Multim., 2013
Proceedings of the Seventh International Conference on Image and Graphics, 2013
Proceedings of the 10th International Conference Computer Graphics, 2013
2012
Pattern Recognit., 2012
Characteristics preserving racer animation: a data-driven race path synthesis in formation space.
Comput. Animat. Virtual Worlds, 2012
A high-capacity data-hiding approach for polygonal meshes using maximum expected level tree.
Comput. Graph., 2012
Proceedings of the Advances in Computer Entertainment - 9th International Conference, 2012
2011
Proceedings of the Sixth International Conference on Image and Graphics, 2011
Proceedings of the 2011 IEEE International Games Innovation Conference, 2011
2010
J. Inf. Sci. Eng., 2010
J. Comput. Sci. Technol., 2010
Int. J. Virtual Real., 2010
2009
Independent query refinement and feature re-weighting using positive and negative examples for content-based image retrieval.
Multim. Tools Appl., 2009
Proceedings of the Fifth International Conference on Image and Graphics, 2009
Proceedings of the Fifth International Conference on Image and Graphics, 2009
2008
Feature alignment approach for hand posture recognition based on curvature scale space.
Neurocomputing, 2008
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008
2007
Comput. Animat. Virtual Worlds, 2007
2006
Exploiting Spatial-temporal Coherence in the Construction of Multiple Perspective Videos.
Proceedings of the Advances in Image and Video Technology, First Pacific Rim Symposium, 2006
A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects.
Proceedings of the Advances in Computer Graphics, 2006
2005
Simul. Model. Pract. Theory, 2005
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2005
IEICE Trans. Inf. Syst., 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005
2004
An Occlusion Culling Approach Based on Exploiting Multiple Hardware-Accelerated Occlusion Queries for Dynamical Scenes.
Proceedings of the Computer and Information Sciences, 2004
Proceedings of the Computer and Information Sciences, 2004
2003
Real Time Imaging, 2003