Weizhou Luo

Orcid: 0000-0002-1312-1528

According to our database1, Weizhou Luo authored at least 11 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
Don't Leave Me Out: Designing for Device Inclusivity in Mixed Reality Collaboration.
CoRR, 2024

Between Pages and Reality: Exploring a Book Metaphor for Unfolding Data-driven Storytelling in Immersive Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

Exploring Spatial Organization Strategies for Virtual Content in Mixed Reality Environments.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Pearl: Physical Environment based Augmented Reality Lenses for In-Situ Human Movement Analysis.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Spatiality and Semantics - Towards Understanding Content Placement in Mixed Reality.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Where Should We Put It? Layout and Placement Strategies of Documents in Augmented Reality for Collaborative Sensemaking.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
A Visualization Authoring Model for Post-WIMP Interfaces.
CoRR, 2021

Towards In-situ Authoring of AR Visualizations with Mobile Devices.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Exploring and Slicing Volumetric Medical Data in Augmented Reality Using a Spatially-Aware Mobile Device.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Investigating Document Layout and Placement Strategies for Collaborative Sensemaking in Augmented Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2019
Understanding freehand gestures: a study of freehand gestural interaction for immersive VR shopping applications.
Hum. centric Comput. Inf. Sci., 2019


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