Weimin Toh

Orcid: 0000-0002-6468-227X

According to our database1, Weimin Toh authored at least 8 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Let's play together: ways of parent-child digital co-play for learning.
Interact. Learn. Environ., October, 2023

The Player Experience and Design Implications of Narrative Games.
Int. J. Hum. Comput. Interact., August, 2023

Developing social-emotional concepts for learning with video games.
Comput. Educ., 2023

2022
Learning in digital play: a dual case study of video gamers' independent play.
Res. Pract. Technol. Enhanc. Learn., 2022

2021
The Economics of Decision-Making in Video Games.
Game Stud., 2021

Using Video Games for Learning: Developing a Metalanguage for Digital Play.
Games Cult., 2021

2020
Self-directed learning in video games, affordances and pedagogical implications for teaching and learning.
Comput. Educ., 2020

2015
The Limits of the Evolution of Female Characters in the Bioshock Franchise.
Proceedings of the 2015 DiGRA International Conference: Diversity of Play, 2015


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