Weihang Zhu
Orcid: 0000-0002-6092-1608
According to our database1,
Weihang Zhu
authored at least 34 papers
between 2004 and 2024.
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Bibliography
2024
Self-Iterated Extracting Wavelet Transform and Its Application to Fault Diagnosis of Rotating Machinery.
IEEE Trans. Instrum. Meas., 2024
M18K: A Comprehensive RGB-D Dataset and Benchmark for Mushroom Detection and Instance Segmentation.
CoRR, 2024
2023
A Corrosion Maintenance Model Using Continuous State Partially Observable Markov Decision Process for Oil and Gas Pipelines.
Algorithms, July, 2023
Maintenance in the downstream petroleum industry: A review on methodology and implementation.
Comput. Chem. Eng., April, 2023
A Discrete Partially Observable Markov Decision Process Model for the Maintenance Optimization of Oil and Gas Pipelines.
Algorithms, January, 2023
Synchro-Reassigned Extracting Transform: An Effective Tool for Rotating Machinery Fault Diagnosis Under Varying Speed Condition.
IEEE Trans. Instrum. Meas., 2023
2020
Dynamic Hand Gesture Recognition Based on a Leap Motion Controller and Two-Layer Bidirectional Recurrent Neural Network.
Sensors, 2020
Condition-based maintenance optimization for multi-component systems subject to a system reliability requirement.
Reliab. Eng. Syst. Saf., 2020
2019
IEEE Trans. Reliab., 2019
Ind. Robot, 2019
A Constraint Programming model for food processing industry: a case for an ice cream processing facility.
Int. J. Prod. Res., 2019
2017
The Role of Haptic Feedback in Robotic-Assisted Retinal Microsurgery Systems: A Systematic Review.
IEEE Trans. Haptics, 2017
An optimisation model for purchase, production and distribution in fish supply chain - a case study.
Int. J. Prod. Res., 2017
Comput. Chem. Eng., 2017
Development of a Game-Based and Haptically Enhanced Application for People with Visual Impairment.
Proceedings of the Advances in Human Factors in Wearable Technologies and Game Design, 2017
2016
Comput. Chem. Eng., 2016
Appl. Soft Comput., 2016
2013
Proceedings of the Winter Simulations Conference: Simulation Making Decisions in a Complex World, 2013
2011
DEMCMC-GPU: An Efficient Multi-Objective Optimization Method with GPU Acceleration on the Fermi Architecture.
New Gener. Comput., 2011
Massively parallel differential evolution - pattern search optimization with graphics hardware acceleration: an investigation on bound constrained optimization problems.
J. Glob. Optim., 2011
Nonlinear optimization with a massively parallel Evolution Strategy-Pattern Search algorithm on graphics hardware.
Appl. Soft Comput., 2011
Two-stage Tabu - Particle swarm algorithms for the facility layout problem with size constraints.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011
2010
Proceedings of the 24th IEEE International Symposium on Parallel and Distributed Processing, 2010
GPU-accelerated differential evolutionary Markov Chain Monte Carlo method for multi-objective optimization over continuous space.
Proceedings of the 2nd Workshop on Bio-Inspired Algorithms for Distributed Systems, 2010
2009
Particle Swarm with graphics hardware acceleration and local pattern search on bound constrained problems.
Proceedings of the 2009 IEEE Swarm Intelligence Symposium, 2009
Parallel Ant Colony with Local Pattern Search for Nonlinear Function Optimization with Graphics Hardware Acceleration.
Proceedings of the IEEE International Conference on Systems, 2009
Proceedings of the Computational Science, 2009
Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary Computation, 2009
2008
A Methodology for Building Up an Infrastructure of Haptically Enhanced Computer-Aided Design Systems.
J. Comput. Inf. Sci. Eng., 2008
2005
Material side tracing and curve refinement for pencil-cut machining of complex polyhedral models.
Comput. Aided Des., 2005
The OpenHaptics(TM) Toolkit: A Library for Adding 3D Touch^(TM) Navigation and Haptics to Graphics Applications.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
2004
Dexel-based force-torque rendering and volume updating for 5-DOF haptic product prototyping and virtual sculpting.
Comput. Ind., 2004
Comput. Aided Des., 2004
Product Prototyping and Manufacturing Planning with 5-DOF Haptic Sculpting and Dexel Volume Updating.
Proceedings of the 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2004), 2004