Wei Liang

Affiliations:
  • Beijing Institute of Technology, BIT, Beijing Laboratory of Intelligent Information Technology, School of Computer Science, China


According to our database1, Wei Liang authored at least 69 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Self-trained multi-cues model for video anomaly detection.
Multim. Tools Appl., July, 2024

Token labeling-guided multi-scale medical image classification.
Pattern Recognit. Lett., 2024

R2G: Reasoning to Ground in 3D Scenes.
CoRR, 2024

Let Storytelling Tell Vivid Stories: An Expressive and Fluent Multimodal Storyteller.
CoRR, 2024

Context-Aware Head-and-Eye Motion Generation with Diffusion Model.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Move as you Say, Interact as you can: Language-Guided Human Motion Generation with Scene Affordance.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Active Perception for Visual-Language Navigation.
Int. J. Comput. Vis., March, 2023

Active Reasoning in an Open-World Environment.
CoRR, 2023

Scene-aware Motion Redirection in Telecommunication.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Optimizing Product Placement for Virtual Stores.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

MEWL: Few-shot multimodal word learning with referential uncertainty.
Proceedings of the International Conference on Machine Learning, 2023

Dreamwalker: Mental Planning for Continuous Vision-Language Navigation.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Discovering the Real Association: Multimodal Causal Reasoning in Video Question Answering.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Diffusion-based Generation, Optimization, and Planning in 3D Scenes.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Moving Soon? Rearranging Furniture using Mixed Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

VCoach: Enabling Personalized Boxing Training in Virtual Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Towards Versatile Embodied Navigation.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Predicting Human Motion Using Key Subsequences.
Proceedings of the IEEE International Conference on Acoustics, 2022

Counterfactual Cycle-Consistent Learning for Instruction Following and Generation in Vision-Language Navigation.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
PEARL: Parallelized Expert-Assisted Reinforcement Learning for Scene Rearrangement Planning.
CoRR, 2021

Interactive Context-Aware Furniture Recommendation using Mixed Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Work Surface Arrangement Optimization Driven by Human Activity.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Climaxing VR Character with Scene-Aware Aesthetic Dress Synthesis.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Structured Scene Memory for Vision-Language Navigation.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Toward Automatic Audio Description Generation for Accessible Videos.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Scene-Aware Behavior Synthesis for Virtual Pets in Mixed Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Scene mover: automatic move planning for scene arrangement by deep reinforcement learning.
ACM Trans. Graph., 2020

Scene-Aware Background Music Synthesis.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

Photo Stand-Out: Photography with Virtual Character.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

Active Visual Information Gathering for Vision-Language Navigation.
Proceedings of the Computer Vision - ECCV 2020, 2020

2019
Functional Workspace Optimization via Learning Personal Preferences from Virtual Experiences.
IEEE Trans. Vis. Comput. Graph., 2019

Comic-guided speech synthesis.
ACM Trans. Graph., 2019

A deep Coarse-to-Fine network for head pose estimation from synthetic data.
Pattern Recognit., 2019

Virtual Agent Positioning Driven by Scene Semantics in Mixed Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Deep Single-View 3D Object Reconstruction with Visual Hull Embedding.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

3D Face Synthesis Driven by Personality Impression.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Spatially Perturbed Collision Sounds Attenuate Perceived Causality in 3D Launching Events.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Tracking Occluded Objects and Recovering Incomplete Trajectories by Reasoning About Containment Relations and Human Actions.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

2017
Earthquake Safety Training through Virtual Drills.
IEEE Trans. Vis. Comput. Graph., 2017

Recognizing key segments of videos for video annotation by learning from web image sets.
Multim. Tools Appl., 2017

Transferring Objects: Joint Inference of Container and Human Pose.
Proceedings of the IEEE International Conference on Computer Vision, 2017

2016
Nonnegative correlation coding for image classification.
Sci. China Inf. Sci., 2016

Joint labelling and segmentation for 3D scanned human body.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016

Viewpoint Estimation for Objects with Convolutional Neural Network Trained on Synthetic Images.
Proceedings of the Advances in Multimedia Information Processing - PCM 2016, 2016

What Is Where: Inferring Containment Relations from Videos.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016

3D head pose estimation with convolutional neural network trained on synthetic images.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

2015
Heterogeneous Discriminant Analysis for Cross-View Action Recognition.
Proceedings of the Neural Information Processing - 22nd International Conference, 2015

A Multiple Image Group Adaptation Approach for Event Recognition in Consumer Videos.
Proceedings of the Image and Graphics - 8th International Conference, 2015

Human-Object Interaction Recognition by Modeling Context.
Proceedings of the Image and Graphics - 8th International Conference, 2015

Evaluating Human Cognition of Containing Relations with Physical Simulation.
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015

2014
Recognising human interaction from videos by a discriminative model.
IET Comput. Vis., 2014

Depth Super-resolution by Fusing Depth Imaging and Stereo Vision with Structural Determinant Information Inference.
Proceedings of the 22nd International Conference on Pattern Recognition, 2014

2013
Scene image retrieval via re-ranking semantic and packed dense interestpoints.
Neurocomputing, 2013

2012
Stereo camera calibration with an embedded calibration device and scene features.
Proceedings of the 2012 IEEE International Conference on Robotics and Biomimetics, 2012

Face pose estimation with combined 2D and 3D HOG features.
Proceedings of the 21st International Conference on Pattern Recognition, 2012

2010
Incremental discriminant-analysis of canonical correlations for action recognition.
Pattern Recognit., 2010

Discriminative human action recognition in the learned hierarchical manifold space.
Image Vis. Comput., 2010

Monocular vision based robot self-localization.
Proceedings of the 2010 IEEE International Conference on Robotics and Biomimetics, 2010

2009
Action recognition feedback-based framework for human pose reconstruction from monocular images.
Pattern Recognit. Lett., 2009

Tracking articulated objects by learning intrinsic structure of motion.
Pattern Recognit. Lett., 2009

Incremental discriminative-analysis of canonical correlations for action recognition.
Proceedings of the IEEE 12th International Conference on Computer Vision, ICCV 2009, Kyoto, Japan, September 27, 2009

2008
3D Articulated Hand Tracking by Nonparametric Belief Propagation on Feasible Configuration Space.
Proceedings of the VISAPP 2008: Proceedings of the Third International Conference on Computer Vision Theory and Applications, Funchal, Madeira, Portugal, January 22-25, 2008, 2008

Human action recognition using discriminative models in the learned hierarchical manifold space.
Proceedings of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), 2008

Continuous Hand Gesture Recognition in the Learned Hierarchical Latent Variable Space.
Proceedings of the Articulated Motion and Deformable Objects, 5th International Conference, 2008

2007
An airborne image stabilization Method based on the Gaussian Mixture model.
Proceedings of the IEEE International Conference on Systems, 2007

2005
Hand motion tracking using MDPF method.
Proceedings of the IEEE International Conference on Systems, 2005

Visual Hand Tracking Using Nonparametric Sequential Belief Propagation.
Proceedings of the Advances in Intelligent Computing, 2005

Simulated Annealing Based Hand Tracking in a Discrete Space.
Proceedings of the Affective Computing and Intelligent Interaction, 2005


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