Wee Hoe Tan
Orcid: 0000-0001-7582-2859
According to our database1,
Wee Hoe Tan
authored at least 13 papers
between 2010 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
Adaptive fitness enhancement model: Improving exercise feedback and outcomes through tailored independent physical education plan.
Educ. Inf. Technol., October, 2024
Frontiers Artif. Intell., 2024
Factors Influencing User Intentions on Interactive Websites: Insights From the Technology Acceptance Model.
IEEE Access, 2024
2023
2019
A Game-Based Learning Assessment Framework for Learning Ubiquitous Computational Thinking.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019
2017
A propriety game based learning mobile game to learn object-oriented programming - Odyssey of Phoenix.
Proceedings of the IEEE 6th International Conference on Teaching, 2017
2016
Int. J. Comput. Vis. Robotics, 2016
A Propriety Game-Based Learning Game as Learning Tool to Learn Object-Oriented Programming Paradigm.
Proceedings of the Serious Games - Second Joint International Conference, 2016
2015
Effects of Verbal Components in 3D Talking-head on Pronunciation Learning among Non-native Speakers.
J. Educ. Technol. Soc., 2015
2014
Proceedings of the 2014 IEEE Global Engineering Education Conference, 2014
2013
Game Coaching System Design and Development: A Retrospective Case Study of FPS Trainer.
Int. J. Game Based Learn., 2013
2012
How do Professionals' Attitudes Differ between what Game-Based Learning could Ideally Achieve and what is Usually Achieved.
Int. J. Game Based Learn., 2012
2010
Game-based learning in formal educational contexts : how subject matter experts and game experts could collaborate to design and develop games.
PhD thesis, 2010