Wayne Li

According to our database1, Wayne Li authored at least 9 papers between 2016 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Exploring the Potential of an Intelligent Tutoring System for Sketching Fundamentals.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
A Framework for Motivating Sketching Practice with Sketch-based Gameplay.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019

2018
It's Not Just about Accuracy: Metrics That Matter When Modeling Expert Sketching Ability.
ACM Trans. Interact. Intell. Syst., 2018

Designing the Product-Service System for Autonomous Vehicles.
IT Prof., 2018

2017
Conquering the cube: learning to sketch primitives in perspective with an intelligent tutoring system.
Proceedings of the 14th International Symposium on Sketch-Based Interfaces and Modeling, 2017

Do engineering creativity/innovation courses impact engineering innovativeness?
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017

ZenSketch: A Sketch-based Game For Improving Line Work.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
PerSketchTivity: An Intelligent Pen-Based Educational Application for Design Sketching Instruction.
Proceedings of the Revolutionizing Education with Digital Ink, 2016

Persketchtivity: An Intelligent Pen-Based Online Education Platform for Sketching Instruction.
Proceedings of the Electronic Visualisation and the Arts, 2016


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