Washington X. Quevedo

Orcid: 0000-0002-9999-6818

According to our database1, Washington X. Quevedo authored at least 28 papers between 2016 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2019
Performance Evaluation of WebGL and WebVR Apps in VR Environments.
Proceedings of the Advances in Visual Computing, 2019

2018
3D Virtual System Based on Cycling Tracks for Increasing Leg Strength in Children.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Oil Processes VR Training.
Proceedings of the Advances in Visual Computing - 13th International Symposium, 2018

Virtual Environments to Stimulate Skills in the Early Childhood Education Stage.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Sales Maximization Based on Neuro-Marketing Techniques in Virtual Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Market Study of Durable Consumer Products in Multi-user Virtual Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Virtual Training for Industrial Automation Processes Through Pneumatic Controls.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Virtual Reality System for Assistance in Treating Respiratory Disorders.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Virtual Rehabilitation System for Fine Motor Skills Using a Functional Hand Orthosis.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Training for Bus Bodywork in Virtual Reality Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Augmented Reality as a New Marketing Strategy.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Real-Time Virtual Reality Visualizer for Unmanned Aerial Vehicles.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Haptic Stimulation Glove for Fine Motor Rehabilitation in Virtual Reality Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

Multi-user Industrial Training and Education Environment.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

e-Tourism: Governmental Planning and Management Mechanism.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018

2017
System of Evaluation for Reading Based on Eye Tracking.
Proceedings of the Emerging Technologies for Education - Second International Symposium, 2017

Teaching-Learning of Basic Language of Signs through Didactic Games.
Proceedings of the 9th International Conference on Education Technology and Computers, 2017

Teaching-Learning Process through VR Applied to Automotive Engineering.
Proceedings of the 9th International Conference on Education Technology and Computers, 2017

Tourism Marketing through Virtual Environment Experience.
Proceedings of the 9th International Conference on Education Technology and Computers, 2017

Virtual Reality System for Training in Automotive Mechanics.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

Assistance System for Rehabilitation and Valuation of Motor Skills.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

Realism in Audiovisual Stimuli for Phobias Treatments Through Virtual Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

Robots Coordinated Control for Service Tasks in Virtual Reality Environments.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017

2016
Virtual Reality Integration with Force Feedback in Upper Limb Rehabilitation.
Proceedings of the Advances in Visual Computing - 12th International Symposium, 2016

Immersive Industrial Process Environment from a P&ID Diagram.
Proceedings of the Advances in Visual Computing - 12th International Symposium, 2016

Unity3D Virtual Animation of Robots with Coupled and Uncoupled Mechanism.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

Transparency of a Bilateral Tele-Operation Scheme of a Mobile Manipulator Robot.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

Unity3D-MatLab Simulator in Real Time for Robotics Applications.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016


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