Wanda Eugene

According to our database1, Wanda Eugene authored at least 14 papers between 2008 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Moving Beyond Stuck: A Design-Based Approach to Enhancing Minority Tech Startup Launches.
Proceedings of the HCI International 2020 - Late Breaking Posters, 2020

2016
Exploration of kinesthetic gaming for enhancing elementary math education using culturally responsive teaching methodologies.
Proceedings of the 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, 2016

2015
Designing for the Naturalistic Driving Experience.
Proceedings of the Design, User Experience, and Usability: Interactive Experience Design, 2015

Toward Private and Independent Accessible Write-In Voting: A Multimodal Prediction Approach.
Proceedings of the Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture, 2015

Televoting: Secure, Overseas Voting.
Proceedings of the Human Aspects of Information Security, Privacy, and Trust, 2015

2013
Balloting: Speeding Up the Voting Process.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Math Fluency through Game Design.
Proceedings of the Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience, 2013

2010
Interacting with public policy: Driving transportation policy through technological innovation.
Interactions, 2010

Supporting license plate queries for first responders using the voiceLETS system.
Proceedings of the 48th Annual Southeast Regional Conference, 2010

2009
This Is Who I Am and This Is What I Do: Demystifying the Process of Designing Culturally Authentic Technology.
Proceedings of the Internationalization, 2009

2008
Teaching Algebra Using Culturally Relevant Virtual Instructors.
Int. J. Virtual Real., 2008

New perspectives on learning through (game) design.
Proceedings of the Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, 2008

C-PAL: cultural-based programming for adult learners.
Proceedings of the 46th Annual Southeast Regional Conference, 2008

Game design from the lens of a student.
Proceedings of the 46th Annual Southeast Regional Conference, 2008


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