Walther Jensen
Orcid: 0000-0001-7206-5215
According to our database1,
Walther Jensen
authored at least 21 papers
between 2016 and 2022.
Collaborative distances:
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Bibliography
2022
Learning through interactive artifacts: Personal fabrication using electrochromic displays to remember Atari women programmers.
Entertain. Comput., 2022
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
2020
"Do you think it is going to be the cock?": using ambient shadow projection in dialogic reading.
Proceedings of the PerDis '20: The 9th ACM International Symposium on Pervasive Displays, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Hybrid Settlers - Integrating Dynamic Tiles into a Physical Board Game using Electrochromic Displays.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
Adv. Hum. Comput. Interact., 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the 23rd International Symposium on Wearable Computers, ISWC 2019, London, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
ShadowLamp: An Ambient Display with Controllable Shadow Projection using Electrochromic Materials.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Vibrotactile and vibroacoustic communications: pairs in interaction and play - an interactive structure and bodies in an urban environment.
Univers. Access Inf. Soc., 2018
Sensations on the Body: Varying Duration, Overlap, Ratios and Placement on Dynamic Vibrotactile Patterns.
Proceedings of the XIX International Conference on Human Computer Interaction, 2018
Knowing You, Seeing Me: Investigating User Preferences in Drone-Human Acknowledgement.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2017
Contextual Consistency as an Improvement to User Experience and System Transparency: The Case of a Vibrotactile Relaxation Device with Implicit Triggers.
Proceedings of the Symbiotic Interaction - 6th International Workshop, 2017
2016
Follow the vibes: A comparison between two tactile displays in a navigation task in the field.
PsychNology J., 2016
Proceedings of the Symbiotic Interaction, 2016
The Humming Wall: Vibrotactile and Vibroacoustic Interactions in an Urban Environment.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016