Wallace Lages
Orcid: 0000-0003-2942-5793Affiliations:
- Northeastern University, Boston, MA, USA
According to our database1,
Wallace Lages
authored at least 34 papers
between 2008 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Interactions, 2024
Audio augmented reality using sonification to enhance visual art experiences: Lessons learned.
Int. J. Hum. Comput. Stud., 2024
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
2023
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
2021
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
ARCritique: Supporting Remote Design Critique of Physical Artifacts through Collaborative Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030, 2021
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Where to display? How Interface Position Affects Comfort and Task Switching Time on Glanceable Interfaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Gaze Direction Visualization Techniques for Collaborative Wide-Area Model-Free Augmented Reality.
Proceedings of the Symposium on Spatial User Interaction, 2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Proceedings of the Symposium on Spatial User Interaction, 2019
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019
2018
Move the Object or Move Myself? Walking vs. Manipulation for the Examination of 3D Scientific Data.
Frontiers ICT, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Evaluation of Environment-Independent Techniques for 3D Position Marking in Augmented Reality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Designing capsule, an input device to support the manipulation of biological datasets.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015
2009
Performance analysis of a parallel multi-view rendering architecture using light fields.
Vis. Comput., 2009
Comput. Entertain., 2009
2008