Vlad Nae
According to our database1,
Vlad Nae
authored at least 27 papers
between 2007 and 2014.
Collaborative distances:
Collaborative distances:
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Bibliography
2014
Multim. Syst., 2014
Future Gener. Comput. Syst., 2014
Evaluating Energy Efficiency of Gigabit Ethernet and Infiniband Software Stacks in Data Centres.
Proceedings of the 7th IEEE/ACM International Conference on Utility and Cloud Computing, 2014
2013
A framework for region-based instrumentation of energy consumption of program executions.
Proceedings of the IECON 2013, 2013
Multi-objective Workflow Scheduling: An Analysis of the Energy Efficiency and Makespan Tradeoff.
Proceedings of the 13th IEEE/ACM International Symposium on Cluster, 2013
Proceedings of the ACM Cloud and Autonomic Computing Conference, 2013
SLA-based operation of massively multiplayer online games in competition-based environments.
Proceedings of the International C* Conference on Computer Science & Software Engineering, 2013
Proceedings of the International C* Conference on Computer Science & Software Engineering, 2013
2012
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012
2011
IEEE Trans. Parallel Distributed Syst., 2011
SIGMETRICS Perform. Evaluation Rev., 2011
Proceedings of the ICPE'11, 2011
2010
The impact of virtualisation on the performance and operational costs of Massively Multiplayer Online Games.
Int. J. Adv. Media Commun., 2010
Proceedings of the 2010 11th IEEE/ACM International Conference on Grid Computing, 2010
Proceedings of the 7th Conference on Computing Frontiers, 2010
2009
Future Gener. Comput. Syst., 2009
Prediction-based real-time resource provisioning for massively multiplayer online games.
Future Gener. Comput. Syst., 2009
Proceedings of the Parallel Computing Technologies, 10th International Conference, 2009
The impact of virtualization on the performance of Massively Multiplayer Online Games.
Proceedings of the 8th Annual Workshop on Network and Systems Support for Games, 2009
Proceedings of the Euro-Par 2009, 2009
2008
Efficient management of data center resources for massively multiplayer online games.
Proceedings of the ACM/IEEE Conference on High Performance Computing, 2008
Proceedings of the Euro-Par 2008, 2008
Proceedings of the Euro-Par 2008 Workshops, 2008
Proceedings of the Euro-Par 2008, 2008
Proceedings of the Grid Computing, 2008
2007
Proceedings of the 6th International Symposium on Parallel and Distributed Computing (ISPDC 2007), 2007