Vinicius H. S. Durelli

Orcid: 0000-0002-5768-1850

According to our database1, Vinicius H. S. Durelli authored at least 65 papers between 2008 and 2024.

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Bibliography

2024
Exploratory testing for platform video games: strategies and lessons learned.
J. Interact. Syst., 2024

The Most In-Demand Soft Skills for QA Professionals in Brazil.
J. Softw. Eng. Res. Dev., 2024

Property-based Testing for Machine Learning Models.
Proceedings of the 9th Brazilian Symposium on Systematic and Automated Software Testing, 2024

Can a Chatbot Support Exploratory Software Testing? Preliminary Results.
Proceedings of the 26th International Conference on Enterprise Information Systems, 2024

2023
On transforming model-based tests into code: A systematic literature review.
Softw. Test. Verification Reliab., December, 2023

Naming Practices in Object-oriented Programming: An Empirical Study.
J. Softw. Eng. Res. Dev., 2023

Ticket to Ride: A Journey Through the Most In-Demand Soft Skills for QA Professionals in Brazil.
Proceedings of the XXII Brazilian Symposium on Software Quality, 2023

Exploratory testing strategies for video games: an experience report.
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, 2023

Test Data Selection Based on Applying Mutation Testing to Decision Tree Models.
Proceedings of the 8th Brazilian Symposium on Systematic and Automated Software Testing, 2023

Prime Control-IQD: a Platform for Software Quality Analytics.
Proceedings of the 8th Brazilian Symposium on Systematic and Automated Software Testing, 2023

2022
The Effectiveness of Supervised Machine Learning Algorithms in Predicting Software Refactoring.
IEEE Trans. Software Eng., 2022

Divinator: A Visual Studio Code Extension to Source Code Summarization.
Proceedings of the X Workshop on Software Visualization, Evolution and Maintenance, 2022

An Empirical Analysis of Two Mutation Testing Tools for Java.
Proceedings of the SAST 2022: 7th Brazilian Symposium on Systematic and Automated Software Testing, Uberlandia, Brazil, October 3, 2022

2021
What do software team managers want from a skills identification?
Proceedings of the IX Workshop on Software Visualization, Evolution and Maintenance, 2021

Naming Practices in Java Projects: An Empirical Study.
Proceedings of the SBQS '21: XX Brazilian Symposium on Software Quality, Virtual Event, Brazil, November 8, 2021

Exploratory testing of apps with opportunity maps.
Proceedings of the SBQS '21: XX Brazilian Symposium on Software Quality, Virtual Event, Brazil, November 8, 2021

On Using Decision Tree Coverage Criteria forTesting Machine Learning Models.
Proceedings of the SAST'21: Brazilian Symposium on Systematic and Automated Software Testing, Joinville, Brazil, 27 September 2021, 2021

Evaluating Random Input Generation Strategies for Accessibility Testing.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

2020
Is It Worth Using Gamification on Software Testing Education? An Extended Experience Report in the Context of Undergraduate Students.
J. Softw. Eng. Res. Dev., 2020

DiffMutAnalyze: uma ferramenta para auxiliar a análise dos mutantes equivalentes no ensino do teste de mutação.
Proceedings of the VIII Workshop on Software Visualization, Evolution and Maintenance, 2020

Data-Flow Analysis Heuristic for Vulnerability Detection on Configurable Systems.
Proceedings of the VIII Workshop on Software Visualization, Evolution and Maintenance, 2020

On the Relation between Code Elements and Accessibility Issues in Android Apps.
Proceedings of the SAST 20: 5th Brazilian Symposium on Systematic and Automated Software Testing, 2020

A Preliminary Investigation into Using Machine Learning Algorithms to Identify Minimal and Equivalent Mutants.
Proceedings of the 13th IEEE International Conference on Software Testing, 2020

An Evaluation of Low-Quality Content Detection Strategies: Which Attributes Are Still Relevant, Which Are Not?
Proceedings of the Computational Science and Its Applications - ICCSA 2020, 2020

2019
Machine Learning Applied to Software Testing: A Systematic Mapping Study.
IEEE Trans. Reliab., 2019

CleanGame: Gamifying the Identification of Code Smells.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

Combining Data Mining Techniques for Evolutionary Analysis of Programming Languages.
Proceedings of the 20th IEEE International Conference on Information Reuse and Integration for Data Science, 2019

2018
An experimental comparison of edge, edge-pair, and prime path criteria.
Sci. Comput. Program., 2018

Immersive and interactive virtual reality applications based on 3D web browsers.
Multim. Tools Appl., 2018

Characterizing mobile apps from a source and test code viewpoint.
Inf. Softw. Technol., 2018

Understanding vulnerabilities in plugin-based web systems: an exploratory study of wordpress.
Proceedings of the Proceeedings of the 22nd International Systems and Software Product Line Conference, 2018

Automated Tests for Mobile Games: An Experience Report.
Proceedings of the 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29, 2018

Please please me: does the presence of test cases influence mobile app users' satisfaction?
Proceedings of the XXXII Brazilian Symposium on Software Engineering, 2018

Are you still smelling it?: A comparative study between Java and Kotlin language.
Proceedings of the VII Brazilian Symposium on Software Components, 2018

2017
A systematic literature review on methods that handle multiple quality attributes in architecture-based self-adaptive systems.
Inf. Softw. Technol., 2017

Improving the structure of KDM instances via refactorings: An experimental study using KDM-RE.
Proceedings of the 31st Brazilian Symposium on Software Engineering, 2017

On the costs of applying logic-based criteria to mobile applications: An empirical analysis of predicates in real-world Objective-C and Swift applications.
Proceedings of the 2nd Brazilian Symposium on Systematic and Automated Software Testing, 2017

Are Deletion Mutants Easier to Identify Manually?
Proceedings of the 2017 IEEE International Conference on Software Testing, 2017

Brazilian Portuguese Cross-Cultural Adaptation and Validation of the Susceptibility to Persuasion Scale (Br-STPS).
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

On Capitalizing on Augmented Reality to Impart Solid Geometry Concepts: An Experimental Study.
Proceedings of the Universal Access in Human-Computer Interaction. Designing Novel Interactions, 2017

2016
An empirical study to quantify the characteristics of Java programs that may influence symbolic execution from a unit testing perspective.
J. Syst. Softw., 2016

What to expect of predicates: An empirical analysis of predicates in real world programs.
J. Syst. Softw., 2016

Reduced GUI for an interactive geometry software: Does it affect students' performance?
Comput. Hum. Behav., 2016

On how characteristics that hinder test data generation using symbolic execution combine: An analysis of the SF100 benchmark.
Proceedings of the 35th International Conference of the Chilean Computer Science Society, 2016

An analysis of automated tests for mobile Android applications.
Proceedings of the XLII Latin American Computing Conference, 2016

2015
Analyzing Exceptions in the Context of Test Data Generation Based on Symbolic Execution.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Mutation testing in practice using Ruby.
Proceedings of the Eighth IEEE International Conference on Software Testing, 2015

Evaluation and assessment of effects on exploring mutation testing in programming courses.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2014
Covering User-Defined Data-flow Test Requirements Using Symbolic Execution.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Growing a Reduced Set of Mutation Operators.
Proceedings of the 2014 Brazilian Symposium on Software Engineering, Maceió, Brazil, September 28, 2014

A systematic mapping on gamification applied to education.
Proceedings of the Symposium on Applied Computing, 2014

Experimental Evaluation of SDL and One-Op Mutation for C.
Proceedings of the Seventh IEEE International Conference on Software Testing, 2014

Quantifying the Characteristics of Java Programs That May Influence Symbolic Execution from a Test Data Generation Perspective.
Proceedings of the IEEE 38th Annual Computer Software and Applications Conference, 2014

Test Data Generation Techniques for Mutation Testing: A Systematic Mapping.
Proceedings of the XVII Iberoamerican Conference on Software Engineering, 2014

2013
Utilizando uma máquina virtual Java como apoio à atividade de teste de software.
PhD thesis, 2013

A scoping study on the 25 years of research into software testing in Brazil and an outlook on the future of the area.
J. Syst. Softw., 2013

2012
F2MoC: A Preliminary Product Line DSL for Mobile Robots.
Proceedings of the 8th Brazilian Symposium on Information Systems, 2012

Towards Envisaging Software Testing in a Pervasive Computing World.
Proceedings of the 26th Brazilian Symposium on Software Engineering, 2012

Towards Reducing Cognitive Load and Enhancing Usability through a Reduced Graphical User Interface for a Dynamic Geometry System: An Experimental Study.
Proceedings of the 2012 IEEE International Symposium on Multimedia, 2012

Toward Harnessing High-Level Language Virtual Machines for Further Speeding Up Weak Mutation Testing.
Proceedings of the Fifth IEEE International Conference on Software Testing, 2012

IBM software development kit for PowerLinux.
Proceedings of the Second International Workshop on Developing Tools as Plug-Ins, 2012

2011
What a Long, Strange Trip It's Been: Past, Present, and Future Perspectives on Software Testing Research.
Proceedings of the 25th Brazilian Symposium on Software Engineering, 2011

2010
A Domain Specific Language for Lessening the Effort Needed to Instantiate Applications Using GRENJ Framework.
Proceedings of the 6th Brazilian Symposium on Information Systems, 2010

Systematic mapping study on high-level language virtual machines.
Proceedings of the VMIL@SPLASH 2010: Virtual Machines and Intermediate Languages, Reno, Nevada, USA, October 17, 2010

2008
Uma Proposta de Reúso de Interface Gráfica com o Usuário Baseada no Padrão Arquitetural MVC.
Proceedings of the 4th Brazilian Symposium on Information Systems, 2008


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