Vincent Chen

This page is a disambiguation page, it actually contains mutiple papers from persons of the same or a similar name.

Bibliography

2024
Oogway: Designing, Implementing, and Testing an AUV for RoboSub 2023.
CoRR, 2024

Technical Design Review of Duke Robotics Club's Oogway: An AUV for RoboSub 2024.
CoRR, 2024

Algorithms to Improve Exercise Intensity Estimation by Using Wrist- and Hip-Worn Accelerometers and Treadmill Exercise.
IEEE Access, 2024

Ecosystem-Based Data Products and DaaS: Complexity Analysis and Design Considerations.
Proceedings of the IEEE International Conference on Web Services, 2024

CMDBench: A Benchmark for Coarse-to-fine Multimodal Data Discovery in Compound AI Systems.
Proceedings of the Conference on Governance, 2024

2022
Associated Learning: an Alternative to End-to-End Backpropagation that Works on CNN, RNN, and Transformer.
Proceedings of the Tenth International Conference on Learning Representations, 2022

Multi-VQG: Generating Engaging Questions for Multiple Images.
Proceedings of the 2022 Conference on Empirical Methods in Natural Language Processing, 2022

Learning to Rank Visual Stories From Human Ranking Data.
Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2022

2020
Text Classification using Triplet Capsule Networks.
Proceedings of the 2020 International Joint Conference on Neural Networks, 2020

2018
Minibatch Gibbs Sampling on Large Graphical Models.
Proceedings of the 35th International Conference on Machine Learning, 2018

Resource Aware Person Re-Identification Across Multiple Resolutions.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
Achieving Portable Performance For Wavelet Compression Using Data Parallel Primitives.
Proceedings of the 17th Eurographics Symposium on Parallel Graphics and Visualization, 2017

2015
Protocol to Access White-Space (PAWS) Databases.
RFC, May, 2015

3D-printed prosthetics for the developing world.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015


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